Jump to content

How offline time calculated

Fixed 1.3.1 1.3.2

mark bergervoet

Posted (edited)

I have a question how the plugin works

When players are on tc but not in team

does the plugin looks to the owner of tc how long he is offline or also when the last player who is auth on tc goes offline?

Because it looks like it checks only the owner of the tc for how long he is offline and not when the last player whas online that is auth on tc when they are not in a team

Edited by mark bergervoet
HunterZ

Posted (edited)

ORP tracks offline times for every player, but it can only track when people log off while it's running, so you have to use the command to manually populate initial times for people who are already offline when you install the plugin.

ORP tries to find anyone associated with a base, per your config settings - authed to TC, authed to code locks, in a team or plugin clan with authed people, etc. - and then uses the most recent offline time of all of those.

Note that it also requires that people have the protection Oxide permission. I recommend enabling it for the `default` Oxide group, unless you're trying to make it a VIP or admin only feature.

Edit: I don't know that it checks owner at all, since it's unreliable - the person who placed the TC may no longer be associated with the base if they gave it up willingly or unwillingly.

Edited by HunterZ
mark bergervoet

Posted

Its default premission

but i have the problem that players who

are auth on tc not being count with last being offline

I have set 3 days protection and of the player who placed the tc dont comes online for 3 days stops the protection working even if the other players on tc where online in those 3 days

i had this problem now 3 times

HunterZ

Posted

Can you attach your config file?

HunterZ

Posted

Try setting "Enable team offline protection sharing" to true.

mark bergervoet

Posted

Thats gonna fix it

but then even when one team member comes online, al the team members bases are than unprotected thats something i dont want And also the players dont want

thats why i want that the plugin only looks who are on tc and who whas last online on the tc

mark bergervoet

Posted

Is it maybe possable to add a option that you can select in config to use team or clan plugin for team scharing?

like team sharing true/false and clan sharing true/false

now is team sharing option for team and clans plugin

HunterZ

Posted (edited)

10 hours ago, mark bergervoet said:

Is it maybe possable to add a option that you can select in config to use team or clan plugin for team scharing?

like team sharing true/false and clan sharing true/false

now is team sharing option for team and clans plugin

Please file a separate support request for this so that it can be tracked separately.

Edited by HunterZ
HunterZ

Posted (edited)

On 3/17/2026 at 5:01 AM, mark bergervoet said:

Its default premission

but i have the problem that players who

are auth on tc not being count with last being offline

I have set 3 days protection and of the player who placed the tc dont comes online for 3 days stops the protection working even if the other players on tc where online in those 3 days

i had this problem now 3 times

I think I see in the code why this is happening...I'll see if I can figure out a fix.

Edit: Yes, in the special case that team/clan checking is disabled, ORP was failing to check the TC auth list. This has been fixed in version 1.3.2.

Edited by HunterZ
HunterZ

Posted

Changed Status from Pending to Fixed

Changed Fixed In to 1.3.2

mark bergervoet

Posted

Thank you

you gonna make a lot of players happy with this

again thank you

2.3m

Downloads

Total number of downloads.

10.7k

Customers

Total customers served.

154.2k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.