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Evox

Posted

hi 🙂 

can you check it pls

BoxCollider does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "assets/bundled/prefabs/modding/asset_store/bankheist_package/bankheist_vol03/prefabs/door.vault.static.prefab/skin/root/hinge"

Scalbox

Posted

I don't understand, you have to explain to me clearly what you want to do

Evox

Posted

ah i get that in console once i update plugin

 

Evox

Posted

hmm 🙂 all good just wondering why i get that msg in console! all good

 

Scalbox

Posted

Changed Status from Pending to No Response

Scalbox

Posted

Are there any problems?

Or is everything solved?

Evox

Posted

👍 yes no problem,  thanks 

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