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Get both Hemp Clones and Apple / Mushroom Clones

Fixed 1.4.0 1.4.4



Scalbox

Posted (edited)

2 minutes ago, Hawkhill said:

Tested something now..... tried to plant one plant at the time manually.... Genes works.....
But with the plantall command genes will be random

Plantall uses the genes that are present in the item you have in your hand, I will do a test.

Edited by Scalbox
Hawkhill

Posted (edited)

The setgenes in skilltree sets the genes on raw seeds when you plant them. So you get perfect genes.
When i use /plantall with clones that has already the right genes, i get those genes every time.

So its planting seeds with no genes on with the /plantall command that are the problem.
Then the genes i set in the setgenes in skilltree wont apply.

 

Edited by Hawkhill
Scalbox

Posted

12 minutes ago, Hawkhill said:

The setgenes in skilltree sets the genes on raw seeds when you plant them. So you get perfect genes.
When i use /plantall with clones that has already the right genes, i get those genes every time.

As I said, I'll do some testing,
but the /plantall command is useless.

Just hold down SHIFT while planting to plant the entire planter.

/plantall is a command I wasn't sure whether to add or not, as it doesn't make much sense anymore.

As I said, hold down SHIFT while planting, and the entire planter will be planted.

Hawkhill

Posted

Ah.... i didnt know i could hold shift to do it....
Then it shouldnt be any problem..... just need to learn the farmers on my servers to do that
Harvestall and Cloneall works fine....

Then its only the waterlevel i cant figure out how i can make it work. I have sprinklers on all the time, and it fills up the planters to max continuously. Then i get watercondition 71%

Scalbox

Posted

8 hours ago, Hawkhill said:

Ah.... i didnt know i could hold shift to do it....
Then it shouldnt be any problem..... just need to learn the farmers on my servers to do that
Harvestall and Cloneall works fine....

Then its only the waterlevel i cant figure out how i can make it work. I have sprinklers on all the time, and it fills up the planters to max continuously. Then i get watercondition 71%

send configuration

Scalbox

Posted

8 hours ago, Hawkhill said:

Ah.... i didnt know i could hold shift to do it....
Then it shouldnt be any problem..... just need to learn the farmers on my servers to do that
Harvestall and Cloneall works fine....

Then its only the waterlevel i cant figure out how i can make it work. I have sprinklers on all the time, and it fills up the planters to max continuously. Then i get watercondition 71%

I tried plantall and the genes remain the same, I will send you a video.

Scalbox

Posted (edited)

8 minutes ago, Hawkhill said:

You must edit the file in the default group and set a limit:
"Limit of planters box that can be automated. (-1 no limit) (0 disable entity). Default 0": -1
or the limit you want, and then

must assign the permission:
ultimateindustrialfarm.default

Edited by Scalbox
Hawkhill

Posted

The ultimateindustrialfarm.default has already been granted to the default oxide group, so all players should have this permission.
image.png.2c8c4daf28f83a9a6df0b3ac9f062048.png

Scalbox

Posted

No, that wasn't the case in the file you sent me; the limit was set to 0.

image.png.304d14ba442edefc25478ccdbbb7b331.png

On the planters, you need to click the Automate button.
New planters will be automated automatically.

Hawkhill

Posted

The screenshot i sent was with updated values in config.

Removed plants and added new plants now, the waterlevel automaticly got reduced down from 9000/9000 down to ideal level.
Seems to be working fine now.... Thanks mate.

FINAL question (I promise)

"Industrial Settings": {
          "Enable Customization. Default False": true,
          "Industrial Conveyor, Maximum stack size to move. Greater value = more items moved. Default 128 (vanilla value)": 128,
          "Industrial Conveyor, item movement frequency. Lower value = faster movement (value is an interval measured in seconds). Default 5 (vanilla value)": 1.0

Maximum stack size...... is there any limitations on this? Can i for example set 10k?
On my server i got stacksizes all from 25 to 500k

Scalbox

Posted

1 hour ago, Hawkhill said:

The screenshot i sent was with updated values in config.

Removed plants and added new plants now, the waterlevel automaticly got reduced down from 9000/9000 down to ideal level.
Seems to be working fine now.... Thanks mate.

FINAL question (I promise)

"Industrial Settings": {
          "Enable Customization. Default False": true,
          "Industrial Conveyor, Maximum stack size to move. Greater value = more items moved. Default 128 (vanilla value)": 128,
          "Industrial Conveyor, item movement frequency. Lower value = faster movement (value is an interval measured in seconds). Default 5 (vanilla value)": 1.0

Maximum stack size...... is there any limitations on this? Can i for example set 10k?
On my server i got stacksizes all from 25 to 500k

yes you can set it to the value you want,

this way industrial transporters move larger stacks at a time

  • Like 1
Scalbox

Posted

Changed Fixed In from 1.4.3 to 1.4.4


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