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Get both Hemp Clones and Apple / Mushroom Clones

Fixed 1.4.0 1.4.2



Scalbox

Posted

7 minutes ago, Hawkhill said:

Having the possibility to set a maximum level of water instead of a minimum level  would have been great.
Then you can leave water on 24/7 and the plugin wont let you fill your boxes above the maxlevel you set.
I dont know if thats something that is possible to fix tho

I will add this feature in a future release

Hawkhill

Posted (edited)

That sounds great!
How is it going with the /plantall feature we discussed?

There is no response from the author of FarmTools

Edited by Hawkhill
Scalbox

Posted

also these commands /plantall, /clone, etc... I hope to release them within this week

  • Love 1
Scalbox

Posted (edited)

I tried, and it didn't produce any hemp at all.
I planted apple and mushroom seeds and clones.

I harvested the clones in the ripe state, then in the sapling state, and everything worked; no hemp was produced.

I planted the clones produced by the planter, cloned them in both the RIPE and SAPLING states, and everything worked; no hemp was produced.


https://www.youtube.com/watch?v=RgB2UKzJrlA

Edited by Scalbox
Hawkhill

Posted (edited)

I dont get any hemp when harvesting....
But i get both Hemp Clones and Apple / Mushroom clones when i take clones of Apple and Mushroom plants.

I get hemp clones ONLY when taking clones.... not when harvesting ripe Apple / Mushroom plants.

 

Edited by Hawkhill
Scalbox

Posted

as you can see it doesn't happen in my video, I don't get hemp clones under any circumstances

Scalbox

Posted

I have cloned both apple/mushroom seeds, cloned apple/mushroom clones, and I always get apple/mushroom clones, I do not get hemp clones

Hawkhill

Posted

And you are using my config files when u try?

Hawkhill

Posted

I use SkillTree plugin (by Im the new guy).
That increases how much you get from harvesting.

May it be these settings that screws up combined with the gathering settings from Skilltree?

"Minimum Quantity to produce. Default 1": 10,
        "Maximum Quantity to produce. Default 3": 10,
        "Use Planter Box Production Multiplier. Default false": false

Scalbox

Posted

I can't do anything about this. SkillTree produces these additional resources, not my plugin.

I'll try to find a way to block SkillTree for these things, but I can't guarantee anything.

Hawkhill

Posted

I dont know if thats the case tho.... but can give it a try to disable skilltree plugin and see if i still get hemp clones.
Testing that has to wait until tonight after players on my server has logged off.

Scalbox

Posted

I checked and that's it, it's ST that does this, I'm applying a patch to block it

  • Like 1
Hawkhill

Posted

Anyway... its not that big deal..... just  thought it was weird that i got more hemp clones than apple / mushroom clones.
Most important is that i get enough clones. to plant again.

Scalbox

Posted

It's normal. Apples, mushrooms, etc., depend on how you configured them. ST generated hemp, so I can't do anything about the amount it gave you. Everything else is fine.

Hawkhill

Posted

Yeah.....
I can also increase these values to match what i get from cloning normal plants.
"Minimum Quantity to produce. Default 1": 10,
"Maximum Quantity to produce. Default 3": 10,

But we figured out what caused it.

Scalbox

Posted (edited)

you can also generate the same amount that the hemp clone would produce:

"Produce the same amount as the basic seed. (If set to true, ignores Minimum/Maximum quantity to produce) Default false": true

Edited by Scalbox
Hawkhill

Posted

Yes.... will play around abit with the settings later.

Im off for today.... make some dinner and head for the football stadium.
Season Start here in norway today 🙂

Thanks for your time! Wish you a great weekend.
 

  • Like 1
Scalbox

Posted

Just now, Hawkhill said:

Yes.... will play around abit with the settings later.

Im off for today.... make some dinner and head for the football stadium.
Season Start here in norway today 🙂

Thanks for your time! Wish you a great weekend.
 

goog luck,
too you

Scalbox

Posted

Fixed, plugin will be released soon

Scalbox

Posted

Fixed, version 1.4.2

1) Fixed: SkillTree integration when gather special seeds/clones

2) Improved: Performance improved

3) Improved: Code refactoring

Scalbox

Posted

Changed Status from Work in Progress to Fixed

Changed Fixed In to 1.4.2


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