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How to run vanilla?

Work in Progress 3.0.0

BjarkeH
BjarkeH

Posted

If I set Enable to : OFF on for example stone, will the plugin not modify that ore. And it will run vanilla?

And also what is the default/vanilla value on sulfur?

crash

Posted

2 hours ago, BjarkeH said:

If I set Enable to : OFF on for example stone, will the plugin not modify that ore. And it will run vanilla?

And also what is the default/vanilla value on sulfur?

Hey!

On disabling an ore type:

Nope, setting Stone to OFF won't make it run vanilla. it'll just stop the plugin from spawning stone entirely. The thing is, if you have Disable Native Spawning set to true (which is the default), the plugin blocks ALL native/vanilla ore spawning via a Harmony patch. That patch doesn't care about individual ore toggles, it kills all native ore populations across the board.

So if you disable Stone but keep native spawning blocked, you'll end up with zero stone nodes on the map. Not vanilla, just... gone lol.

If you want a specific ore to be fully vanilla, the cleanest option right now is to:

  • Set Disable Native Spawning to OFF in the Advanced tab
  • Then disable the ore types you don't want the plugin to manage

The catch is that native spawning comes back for all ore types at that point, so enabled ores will get both plugin + vanilla spawns (more nodes overall).

crash

Posted

Changed Status from Pending to Work in Progress

BjarkeH

Posted

I see.

the thing is that I only want to manipulate sulfur spawn, to decrease it a bit.

And have everything else at vanilla, and sulfur at 0,5 or something like that.

Is that possible?

crash

Posted

11 hours ago, BjarkeH said:

I see.

the thing is that I only want to manipulate sulfur spawn, to decrease it a bit.

And have everything else at vanilla, and sulfur at 0,5 or something like that.

Is that possible?

Unfortunately that's not possible with the current setup. The "Disable Native Spawning" toggle is all-or-nothing. it blocks all ore types (stone, metal, sulfur) at once.

Your options right now:

  • Closest to what you want: Turn Disable Native Spawning OFF, enable only Sulfur in the plugin, and tweak the biome probabilities down to reduce it. Stone and metal stay fully vanilla. The downside is sulfur will get vanilla spawns plus plugin spawns stacked on top, so it might not reduce it as much as you'd like — it'd actually increase it.
  • Full control route: Keep Disable Native Spawning ON, enable all three ores, and just set stone/metal to roughly match vanilla defaults while tuning sulfur down. Not truly vanilla for stone/metal but you get full control.

Neither is a perfect solution for your use case. I'd suggest leaving a new feature request 🙂

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