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Fixed 1.1.1 1.1.2

OvO
OvO

Posted

Hello, I have installed many activities such as patrol convoy, space station activities, airport activities, etc. These plugins will automatically start based on my settings, but only military tunnel events do not, because I found that military tunnel events will automatically start once after each server restart, but only once. During this day, I hardly saw the military tunnel event automatically start the second or third time, and even my players told me they didn't know there was a military tunnel event in the server!! My English is not good, I hope you can understand what I'm saying, or could you please send me a copy of your configuration!! I seriously doubt if there is any problem with the timer of this plugin!!!

OvO

Posted

  "Controls how many NPCs will have the note on death (max 4).": 2,
  "How long should the event go on for?(minutes)": 60,
  "If this is true auto turrets will target and kill NPCs as well as players in the event area.": false,
  "Maximum time between events(minutes):": 90,
  "Minimum number of players before event will start": 1,
  "Minimum time between events(minutes):": 60,

 

 

 "Remove code lock & Note code Drop(turrets can only be destroyed)": false,
  "Should the event start automatically(false if you only want manually start with HwtStart command": true,
  "Skip event if players are already at the Military Tunnel Plant?": false,

 

 

Cahnu

Posted

Hello,

It looks like there was a bug introduced recently that created this issue where it only started on the first run and failed to start after that. I have just pushed an update that should resolve it. Please download the latest update (v1.1.2) and let me know if that fixes it for you. 

Cahnu

Posted

Changed Status from Pending to Fixed

Changed Fixed In to 1.1.2

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