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Repeating {debug}OnEntityTakeDamage: Bradley errors

Pending 2.0.3

Eddie Flats
Eddie Flats

Posted

Hello!  I'm trying to fix this repeating error in our console:

[Bradley Tiers] [Debug] OnEntityTakeDamage: Bradley 3992428 is not registered as tiered.
[Bradley Tiers] [Debug] OnEntityTakeDamage: Bradley 3992428 is not registered as tiered  etc

I have deleted the lang file in en (cant find any others) and the old config file.  Trying to start completely fresh and when I reload it, the errors start.

I seen in the support area you were just chatting in you asked if they added the tiers or something and am not sure what Im supposed to do.  There seems to be tiers already set up.  Am I missing something?  Do you mean did he copy the config from his old config to the new one?  We have enjoyed this plug for a long time and folks miss it.

Krungh Crow

Posted (edited)

disable the debug (in the cfg) its not an error just mentioning the bradley is skipped to get a random tier (bradley from another plugin) or get triggered for the damage it gets hitting npc or other objects.

 

  "Prefix": "[Bradley Tiers] ",
  "Chat Steam64ID": 76561199183246772,
  "Debug": false,// <----------- false to disable all the debugging info

 

Edited by Krungh Crow
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