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Server crashes during map entity spawning.

Pending 1.0.0

Covfefe
Covfefe

Posted

Quote

Server crashes during map entity spawning.

Primary cause: NullReferenceException in MicrophoneStand.SpawnChildEntity() (line ~last). Custom map BuildersOneGrid_V1.map has malformed MicrophoneStand entity.

Secondary: Save BuildersOneGrid_V1.281.sav incompatible (MissingFieldException: ProtoBuf.Item.reserved_int_0 – version mismatch).

 

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SlayersRust

Posted (edited)

9 hours ago, Covfefe said:

 

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Hello sorry for your issue! I just brought the map into RustEdit Map Maker and searched within all possible entities and there is no Microphone entities. I also brought the most recent Map file version downloaded from Codefling to match yours onto my test server and it all loaded up great and is working. Also make sure your rust server itself is updated to all the latest game updates.

I suggest updating all of your Rust Plugins with something like UpdateChecker to help you find what needs updating and also contacting a developer to get your server up and running after the most recent february naval deep sea updates ❤️ The map was confirmed to be good by Codefling staff when they accepted it they do testing and also myself after testing now. I hope you figure out your server issue good luck ❤️

I restarted my test server a few times after saving with no issues. You can see the map is working on my test server here: connect 168.100.161.149:30015

 

Screenshot 2026-02-11 065136.png

Edited by SlayersRust
Covfefe

Posted

I did the same thing and couldn't find any microphone stand entities in rust edit. ended up having to switch maps. i'll try this map again some other time.

SlayersRust

Posted

6 hours ago, Covfefe said:

I did the same thing and couldn't find any microphone stand entities in rust edit. ended up having to switch maps. i'll try this map again some other time.

Very unusual I could not replicate the issue, did you try a fresh wipe deleting all sav files, occlusion files etc then try the map again? I asked a few other server owner friends to toss it on their test server and it worked for them. I'm not sure the cause as I also don't use DLC items like Mic Stand in my prefab builds within rustedit. Hope we can figure out the cause of this on your server mate

Covfefe

Posted

I didn't I'm pretty sure it was one of my many plugins. I just wish there was a way I can get into the sav file and do a del entity.prefab

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