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corpse loot

Pending 1.0.28

illknown
illknown

Posted

Hi,  so when i have this set to true "Add corpse loot into a new drop container?": false,  i get this error spamming, when its false i dont - 

NullReferenceException: Object reference not set to an instance of an object

at BuriedItem.Create (Item item, UnityEngine.Vector3 worldPosition, System.Int64 expiryTime) [0x000db] in <69b874e4299544e4aae538ecf0c87baa>:0

at BuriedItems.Register (Item item, UnityEngine.Vector3 worldPosition) [0x0006d] in <69b874e4299544e4aae538ecf0c87baa>:0

at DroppedItem.IdleDestroy () [0x00036] in <69b874e4299544e4aae538ecf0c87baa>:0

  • Curator
imthenewguy

Posted

13 hours ago, illknown said:

Hi,  so when i have this set to true "Add corpse loot into a new drop container?": false,  i get this error spamming, when its false i dont - 

NullReferenceException: Object reference not set to an instance of an object

at BuriedItem.Create (Item item, UnityEngine.Vector3 worldPosition, System.Int64 expiryTime) [0x000db] in <69b874e4299544e4aae538ecf0c87baa>:0

at BuriedItems.Register (Item item, UnityEngine.Vector3 worldPosition) [0x0006d] in <69b874e4299544e4aae538ecf0c87baa>:0

at DroppedItem.IdleDestroy () [0x00036] in <69b874e4299544e4aae538ecf0c87baa>:0

Just added an early access download. GIve that a try. I couldn't reproduce the error for drop bags, but I fixed containers for scientists so the item goes in properly.

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