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OnPlayerConnected

Fixed 2.1.5 2.1.6

ynzo
ynzo

Posted

Failed to call internal hook 'OnPlayerConnected' on plugin 'ClanCores v2.1.4' [2848347654] (Object reference not set to an instance of an object)
   at void Oxide.Plugins.ClanCores.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/ClanCores.cs:line 1192
   at object Oxide.Plugins.ClanCores.InternalCallHook(uint hook, object[] args) in ClanCores.cs/Internal:line 408

shady14u

Posted

Do you have clans installed?

 

shady14u

Posted

Changed Status from Pending to Work in Progress

ynzo

Posted

Failed to call hook 'OnPlayerConnected' on plugin 'ClanCores v2.1.4' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.ClanCores.OnPlayerConnected (BasePlayer player) [0x00019] in <c51457ec670b4ed3974cc7553d5473b1>:0 
  at Oxide.Plugins.ClanCores.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x013e6] in <c51457ec670b4ed3974cc7553d5473b1>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 

ynzo

Posted

Failed to run a 300.00 timer in 'ClanCores v2.1.4' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index)
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <f98723dd4586469db5213ec59da723ca>:0 
  at Oxide.Plugins.ClanCores.CheckAllClans () [0x0013e] in <c51457ec670b4ed3974cc7553d5473b1>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0 
[ez] Galehu10[3421750/76561199275394339] has spawned

shady14u

Posted

Changed Status from Work in Progress to Fixed

Changed Fixed In to Next Version

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