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Other NPCs

Not a Bug 2.0.1 2.0.1

dustyhansen

Posted

I currently use BotRespawn to spawn NPCs at Water Treatment. When the event starts, the brad attacks these NPCs, but can't kill them, so the whole time the event is up you hear gunfire. Would there be any way to have the event not attack other NPCs?

Yac Vaguer

Posted

3 hours ago, dustyhansen said:

I currently use BotRespawn to spawn NPCs at Water Treatment. When the event starts, the brad attacks these NPCs, but can't kill them, so the whole time the event is up you hear gunfire. Would there be any way to have the event not attack other NPCs?

I never used the BotRespawn but probably they have a configuration where other NPC cannot kill them, take a look in the configuration if that is the case. This is not happening with BetterNpc

 

 

Yac Vaguer

Posted

Changed Status from Pending to Not a Bug

Changed Fixed In to 2.0.1

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