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bug

Pending 1.1.0

ProjektEU
ProjektEU

Posted

Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
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Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "handcuffs (world)/assets/prefabs/building/wall.frame.cell/wall.frame.cell.prefab/wall.frame.cell", Mesh asset path "" Mesh name "wall.frame.cell_COL"
good day I don't see how I should fix this error thank you very much

ProjektEU

Posted

I would really like to upload the plugin from 5 to the server.

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