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Error

Not a Bug 0.1.24

ProjektEU
ProjektEU

Posted

Hello, when I use an incendiary rocket on the server or when I give damage to a raid, this status flashes for me. I will try to send a video.

I could send you the video on Discord, I can't send it here.

IIIaKa

Posted

Changed Status from Pending to Work in Progress

ProjektEU

Posted

Can I connect using Discord? I can show you on the screen.

ProjektEU

Posted

When I use an incendiary rocket in a raid, the advanced status starts flashing and the server immediately drops to 30 FPS.

ProjektEU

Posted

Could this be a big load on the server? Can we solve this somehow?

IIIaKa

Posted

Hello. In your video it can be seen that all UI elements that have updates(including the HP bar in the center of the screen, not just the status bars) are flickering.
But you can try to increase the "Interval(in seconds) for counting in-game status bars" value to reduce the update frequency of the status bars.

ProjektEU

Posted

Where should I try to set it up and how much please, thank you very much

IIIaKa

Posted (edited)

35 minutes ago, ProjektEU said:

Where should I try to set it up and how much please, thank you very much

In the *SERVER*\oxide\config\AdvancedStatus.json
image.png

This parameter controls the recalculation(vanilla bars) frequency. The default value is 0.5 seconds.
The higher the value, the less frequently the bars will be recalculated.

Edited by IIIaKa
ProjektEU

Posted

Now what speed is it set to so that it happens every minute?

ProjektEU

Posted

I made the change but the program keeps flashing in raid, it can't be a problem with the raid plugin and this

ProjektEU

Posted

When I'm outside the raid, it works fine and nothing happens.

IIIaKa

Posted

10 hours ago, ProjektEU said:

When I'm outside the raid, it works fine and nothing happens.

It makes sense. The issue might be related to the "OnRaidableDespawnUpdate" hook.
Try going into the RealPVE plugin configuration and under(*SERVER*\oxide\data\RealPVE\BarConfig.json) change the "Order" value for all properties related to RaidableBases(for example, "raidable_bases_nightmare") to a higher value, such as 100.

Used keys for the RaidableBases status bars can be found in *SERVER*\oxide\data\RealPVE\RaidableBasesConfig.json under the key "Settings id for the status bar"

IIIaKa

Posted

If the flickering disappears after these changes, it means the issue was caused by the hook being called too frequently. Changes will then be made to the RealPVE plugin.
Let me know the result.

ProjektEU

Posted

4 hours ago, IIIaKa said:

What value should I change there?

 

ProjektEU

Posted

 "raidable_bases_easy": {
    "Order": 100,
    "Height": 26,

IIIaKa

Posted (edited)

Hello. This issue will be fixed in the next update.

Edited by IIIaKa
  • Love 1
IIIaKa

Posted

On 3/15/2026 at 9:54 PM, IIIaKa said:

Hello. This issue will be fixed in the next update.

@ProjektEU
I double-checked again and realized that the issue is with damage dealt to BuildingBlock(walls, ceilings, etc). For some unknown reason, fire damage(Heat) is being identified as Cannon, even on a clean server. Because of this, the changes actually need to be made in the RaidableBases plugin.
https://codefling.com/files/support/28103-onraidabledespawnupdate/

IIIaKa

Posted

Changed Status from Work in Progress to Not a Bug

IIIaKa

Posted

If you have anything to add, feel free to write in this thread.

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