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Have to reload plugin to make imported skins worked

Pending 3.1.0

diaolingtyp
diaolingtyp

Posted

The imported skin will only take effect after reloading the plugin. Do you meet same problem?

Lumin

Posted

3 hours ago, diaolingtyp said:

The imported skin will only take effect after reloading the plugin. Do you meet same problem?

your doing "/sip" via console or in game
are you then doing o.reload/c.reload in console

i get an error it tried to load a skin then the rest wont load

diaolingtyp

Posted

Yes I am using command Skinimport in game to import workshop skins.

And I didn't reload the skinner plugin, is it necessary?

 

After I import the skin, the server console shows this:

[Skinner] Processing new workshop skins 0/1 (next batch: 1)...
[2026.01.05 20:35:01] [INFO] [Skinner] Processed 1/1 workshop skins (batch completed: 1 updated/added from API response).
[2026.01.05 20:35:01] [INFO] [Skinner] Finished processing workshop skin imports. Total processed: 1/1

Lumin

Posted

always after importing a skin i do the o.reload Skinner

but even now a certain skin will not remove from skinner and its causing players to crash to the menu and then all thier skins even official ones crafted in game do not appear, they have to clear thier download cache from steam for it to work again but as soon as they use skinbox again and attempt to skin pants *instant crash*

ToliburtiX

Posted

Same for me, imported skins will not show up without rloading the plugin.

REZVAYA

Posted (edited)

I have the same problem. It's a bug that needs to be fixed. Very slow downloading skin... about 1-4 minutes.  1 skin=1-4 minutes

Edited by REZVAYA
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