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FPS drop due to Cinelight

Pending 3.6.5

PureJaguar
PureJaguar

Posted

Hello, Just recently bought the plugin but was getting rather low fps inside the dungeons, We tried lowering the amount of NPCs & Turrents but didn't see any improvements even disabling them had minor effect. 

After some testing it turns out the prefab you're using for the lights "assets/bundled/prefabs/modding/cinematic/cinelights/cinelight_point_red.prefab" is having a pretty big impact on FPS after entity kill all of them we'd gain around +40 on fps, In some areas there would be up to +4 duplicate cinelight stacked on top of each other.

Maybe a config option to disable lights? until a better option. Thanks in advance!

Martian

Posted

Yes, that’s a great idea — thanks for the detailed investigation.

The info about the cinelight prefab and the FPS gain after removing it is very helpful, especially with multiple lights stacking in some areas. I’ll try to push an update next week, likely adding a config option to disable or limit these lights until a better solution is in place.

PureJaguar

Posted (edited)

Perfect thank you very much.

Edited by PureJaguar
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