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Compile Error

Closed 1.7.2 1.7.2

Terceran
Terceran

Posted

Forgive me if I missed it in the updates log, but I didn't see where it mentioned we need to wait for the wipe. However, I just updated it and received the following compile error:

Error while compiling SkillTree: 'BaseDiggableEntity' does not contain a definition for 'SpawnLootListItem' and no accessible extension method 'SpawnLootListItem' accepting a first argument of type 'BaseDiggableEntity' could be found (are you missing a using directive or an assembly reference?) | Line: 18757, Pos: 44

etiv

Posted

Same issue for me. Commenting to follow.

arno1986

Posted

same as the above 

 

MR.Pickles

Posted

yes i have the same problem to 

 

Mongo

Posted

Same....

 

Failed to compile: 'BaseDiggableEntity' does not contain a definition for 'SpawnLootListItem' and no accessible extension method 'SpawnLootListItem' accepting a first argument of type 'BaseDiggableEntity' could be found (are you missing a using directive or an assembly reference?) | Line: 18757, Pos: 44

Mongo

Posted

Thats weird. Now its loading in just fine. thank you anyway. Sorry to bother you.

IlIDestroyerIlI

Posted

Change 

var dItem = __instance.SpawnLootListItem(player) as DroppedItem;

to 

var dItem = __instance.SpawnItem(player) as DroppedItem;

And reload plugin

 

Ed2

Posted

what line number is this?

  • Curator
imthenewguy

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.7.2

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