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How to implement the teleportation function?

Closed 1.0.2

STRANGEDAYS.
STRANGEDAYS.

Posted

Hello Author I have completed the purchase. However, I’d like to ask how to implement the teleportation function—I’m a complete beginner in this area. If there are any relevant plugins or suggestions, please let me know. I’d be extremely grateful, thank you!

Reboot

Posted

Hey, 

The lobby is only a prefab to make it functional you need to buy plugins for example if you want to build a aimtrain server then you need to buy Aimtrain plugin or just give me a idea of what you are planning for the lobby

Reboot

Posted

I see you bought map creative map aslo so do you want to you the lobby on the creative map and let player teleport from lobby to building erea

STRANGEDAYS.

Posted

Yes, sir. I want to make full use of the teleportation function and wonder what preparations I need to make. I already have some basic knowledge of RustEdit, but I have no idea how to implement the teleportation feature. I searched for relevant plugins before, but none of them matched what I imagined. At the very least, it should work like UKN—teleportation is completed as soon as you walk through a door, and ideally, there should be floating text above the door indicating where it leads.

Reboot

Posted

If you want to build something like ukn. This is the plugin I'll recommend. 

gamemode-core.138

STRANGEDAYS.

Posted

Thank you so much! This is awesome—I’ll take some time to look into it thoroughly. Thanks for the recommendation! Your map design is equally amazing, too!

Reboot

Posted

No problem glad I can help. 

Please let me know if you do need anything else 

Reboot

Posted

Changed Status from Pending to Closed

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