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Differently timed intervals

Pending 1.0.0

Lumin
Lumin

Posted

Would it be possible to implement an automated start sequence so the event no longer requires a manual in-game command? Ideally, the system could execute on a timed interval (e.g., every 60 minutes) without requiring the server owner to be online. The event should initialize at predefined spawn points — for example, along the outer perimeter of the map, specifically on beach-level coordinates.

 

No Admin Presence Required

- The system should run completely autonomously without requiring the server owner or admins to be online.
- Manual command override should remain available but optional.

 

Automated Spawn Logic

- When triggered, the event should spawn at predefined coordinate ranges.
- Recommended behavior:
- Select random spawn points along the outer edge of the map, constrained to beach-level terrain only.
- This could be accomplished by scanning for terrain topology flags such as Beach, Shoreline, or using heightmap + biome validation.

{
  "EnableAutoStart": true,
  "EventIntervalMinutes": 60,
  "SpawnOnBeachesOnly": true,
  "SpawnBoundaryOffset": 150,
  "DebugLogging": false
}

This kind of implementation would allow the event to self-regulate, stay consistent even when staff are offline, and provide predictable gameplay loops for players.

WuyZar

Posted

Hello, yes, this update is currently in development. Most of the features you mentioned will be integrated very soon. Thank you for your other suggestions! In the meantime, I might be able to modify the code for you with an automated system. Feel free to contact me on Discord to discuss this. Have a great day!

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