Jump to content

Dungeaons with TruePVE

Pending 1.1.2

r0gi
r0gi

Posted

Hi, if I set up gun traps, flamethrowers, or mines, for example, they don't do any damage.

That's probably due to TruePVE.

Can you add something so that the TruePVE settings are ignored?

Fruster

Posted

Hi, sorry for the late reply. Is this still an issue for you? As far as I remember, it should work fine with TruePVE by now

r0gi

Posted

Hi, no Problem

Yes, we currently have this problem.

r0gi

Posted

When I disable TruePVE, the gun traps fire.

As soon as TruePVE is active, they stop firing.

Fruster

Posted

Thanks for the information, I'll try to figure it out.

Fruster

Posted

23 hours ago, r0gi said:

When I disable TruePVE, the gun traps fire.

As soon as TruePVE is active, they stop firing.

I checked, everything works for me. You might have the TrapsIgnorePlayers flag in your rules. You can disable it if that works for you

2m

Downloads

Total number of downloads.

9.6k

Customers

Total customers served.

139.2k

Files Sold

Total number of files sold.

2.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.