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Main thread stalling: Write queue at capacity, waiting for write thread...

Pending 1.3.2

laodu
laodu

Posted

This prompt appears every time it starts, and your other plugins are also experiencing the same situation.

QQ图片20251003120909.png

aimacak

Posted

@laodu @RustyW
Hello, please tell me which loot plugins do you use?
You can also send your configuration files so that I can check it myself.

RustyW

Posted

17 hours ago, aimacak said:

@laodu @RustyW
Hello, please tell me which loot plugins do you use?
You can also send your configuration files so that I can check it myself.

Hi, I don't modify the loot in any way. It happens every time either of the two starts up. I attached the configs for both as they share the problem.

SupermarketEvent.json GasStationEvent.json

  • Like 1
aimacak

Posted

3 hours ago, RustyW said:

Hi, I don't modify the loot in any way. It happens every time either of the two starts up. I attached the configs for both as they share the problem.

SupermarketEvent.json 31.19 kB · 0 downloads GasStationEvent.json 24.68 kB · 0 downloads

It turns out that the reason has already been found by the developer with another user.. 🙂 
it's all about advanced map markers ( type 1), spam is affected by 2 parameters, the number of players on the server and the number of simultaneously running events with advanced map marker.
There are only 2 solutions:
1) experiment with the number of simultaneously running events with this marker
2) use a simple marker (type 0)

Check it for yourself and let me know, I think the spam will go away.

  "Marker configuration on the map": {
    "Use map marker? [true/false]": true,
    "Type (0 - simple, 1 - advanced)": 1,

 

RustyW

Posted

11 minutes ago, aimacak said:

It turns out that the reason has already been found by the developer with another user.. 🙂 
it's all about advanced map markers ( type 1), spam is affected by 2 parameters, the number of players on the server and the number of simultaneously running events with advanced map marker.
There are only 2 solutions:
1) experiment with the number of simultaneously running events with this marker
2) use a simple marker (type 0)

Check it for yourself and let me know, I think the spam will go away.

  "Marker configuration on the map": {
    "Use map marker? [true/false]": true,
    "Type (0 - simple, 1 - advanced)": 1,

 

Alright, thanks! I'll swap to the simple marker and watch it how it's doing.

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