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NRE on plugin load after furnace removal

Pending 2.1.2

dylanstar12
dylanstar12

Posted

NullReferenceException: Object reference not set to an instance of an object

  at Oxide.Plugins.IndoorFurnace+PlayerPlacementHelper.TryPlaceItem () [0x0000f] in <42ad3d61050e4dbaa83021e07c55a3d2>:0

  at Oxide.Plugins.IndoorFurnace+PlayerPlacementHelper.FixedUpdate () [0x0004a] in <42ad3d61050e4dbaa83021e07c55a3d2>:0

 

NullReferenceException: Object reference not set to an instance of an object

  at Oxide.Plugins.IndoorFurnace+PlayerPlacementHelper.TryPlaceItem () [0x0000f] in <42ad3d61050e4dbaa83021e07c55a3d2>:0

  at Oxide.Plugins.IndoorFurnace+PlayerPlacementHelper.FixedUpdate () [0x0004a] in <42ad3d61050e4dbaa83021e07c55a3d2>:0

 

NullReferenceException: Object reference not set to an instance of an object

  at Oxide.Plugins.IndoorFurnace+PlayerPlacementHelper.TryPlaceItem () [0x0000f] in <42ad3d61050e4dbaa83021e07c55a3d2>:0

  at Oxide.Plugins.IndoorFurnace+PlayerPlacementHelper.FixedUpdate () [0x0004a] in <42ad3d61050e4dbaa83021e07c55a3d2>:0

Had 3 large furnaces get placed and then removed whilst they were trying to get the location correct, after each one it starts to block placement of any new placements, comes up too close to furnace.large and won't let you place it at all. Running latest oxide version and plugin version.
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