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Failed to run a x.xx timer in 'BotReSpawn v1.0.6'

No Response 1.0.6

Dr.D.Bug
Dr.D.Bug

Posted

We still have these errors in the console.log each time our server restarts:
 

Failed to run a 1.00 timer in 'BotReSpawn v1.0.6' (NullReferenceException: Object reference not set to an instance of an object)
  at PlayerEyes.get_parentRotation () [0x00006] in <702496e59f5a470fa5cba22d7fbb19ab>:0 
  at PlayerEyes.set_rotation (UnityEngine.Quaternion value) [0x00000] in <702496e59f5a470fa5cba22d7fbb19ab>:0 
  at Oxide.Plugins.BotReSpawn+CustomGroup.Spawn (System.Int32 numToSpawn) [0x001b2] in <1e99855513fd46acbb969eea8461c35e>:0 
  at SpawnGroup.Fill () [0x00000] in <702496e59f5a470fa5cba22d7fbb19ab>:0 
  at Oxide.Plugins.BotReSpawn+CustomGroup.Setup (Oxide.Plugins.BotReSpawn+Profile p, System.String n, System.Boolean t, System.Int32 q, System.String g, System.Collections.Generic.List`1[T] sps) [0x00132] in <1e99855513fd46acbb969eea8461c35e>:0 
  at Oxide.Plugins.BotReSpawn.FinaliseSpawnGroup (UnityEngine.GameObject gameObject, Oxide.Plugins.BotReSpawn+Profile profile, System.String name, System.Collections.Generic.List`1[T] Points, System.Boolean t, System.Int32 q, System.String g) [0x000b9] in <1e99855513fd46acbb969eea8461c35e>:0 
  at Oxide.Plugins.BotReSpawn.SetUpSpawnGroup (UnityEngine.GameObject gameObject, Oxide.Plugins.BotReSpawn+Profile profile, System.String name, System.Boolean t, System.Int32 q, System.String g) [0x00332] in <1e99855513fd46acbb969eea8461c35e>:0 
  at Oxide.Plugins.BotReSpawn+<CreateSpawnGroups>c__AnonStoreyD.<>m__0 () [0x0006b] in <1e99855513fd46acbb969eea8461c35e>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0  
...
Failed to run a 8.00 timer in 'BotReSpawn v1.0.6' (NullReferenceException: Object reference not set to an instance of an object)
  at PlayerEyes.get_parentRotation () [0x00006] in <702496e59f5a470fa5cba22d7fbb19ab>:0 
  at PlayerEyes.set_rotation (UnityEngine.Quaternion value) [0x00000] in <702496e59f5a470fa5cba22d7fbb19ab>:0 
  at Oxide.Plugins.BotReSpawn+CustomGroup.Spawn (System.Int32 numToSpawn) [0x001b2] in <1e99855513fd46acbb969eea8461c35e>:0 
  at SpawnGroup.Fill () [0x00000] in <702496e59f5a470fa5cba22d7fbb19ab>:0 
  at Oxide.Plugins.BotReSpawn+CustomGroup.Setup (Oxide.Plugins.BotReSpawn+Profile p, System.String n, System.Boolean t, System.Int32 q, System.String g, System.Collections.Generic.List`1[T] sps) [0x00132] in <1e99855513fd46acbb969eea8461c35e>:0 
  at Oxide.Plugins.BotReSpawn.FinaliseSpawnGroup (UnityEngine.GameObject gameObject, Oxide.Plugins.BotReSpawn+Profile profile, System.String name, System.Collections.Generic.List`1[T] Points, System.Boolean t, System.Int32 q, System.String g) [0x000b9] in <1e99855513fd46acbb969eea8461c35e>:0 
  at Oxide.Plugins.BotReSpawn.SetUpSpawnGroup (UnityEngine.GameObject gameObject, Oxide.Plugins.BotReSpawn+Profile profile, System.String name, System.Boolean t, System.Int32 q, System.String g) [0x00332] in <1e99855513fd46acbb969eea8461c35e>:0 
  at Oxide.Plugins.BotReSpawn+<CreateSpawnGroups>c__AnonStoreyD.<>m__0 () [0x0006b] in <1e99855513fd46acbb969eea8461c35e>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0 

At runtime there are usually no further errors.

  • Administrator
Steenamaroo

Posted

Hi,
Sending DM now.
Thanks.

Guest

Posted

Changed Status from Pending to No Response

  • Administrator
Steenamaroo

Posted

Just to update, this issue was solved and the fix will be included in upcoming V1.0.7.
Thanks for the help debugging it. Dr.D.Bug.

doublee313

Posted

I'm also getting this....I think it's related?

Quote

Failed to run a 15.00 timer in 'BotReSpawn v1.0.6' (NullReferenceException: Object reference not set to an instance of a
n object)
  at PlayerEyes.get_parentRotation () [0x00006] in <8c39bbc11e2d4300a3d505234a0c9f56>:0
  at PlayerEyes.set_rotation (UnityEngine.Quaternion value) [0x00000] in <8c39bbc11e2d4300a3d505234a0c9f56>:0  0b/s out
  at Oxide.Plugins.BotReSpawn+CustomGroup.Spawn (System.Int32 numToSpawn) [0x001b2] in <c7ca17c1aa4c49799d786f0d626cb765
>:0
  at SpawnGroup.Fill () [0x00000] in <8c39bbc11e2d4300a3d505234a0c9f56>:0
  at Oxide.Plugins.BotReSpawn+CustomGroup.Setup (Oxide.Plugins.BotReSpawn+Profile p, System.String n, System.Boolean t,
System.Int32 q, System.String g, System.Collections.Generic.List`1[T] sps) [0x00132] in <c7ca17c1aa4c49799d786f0d626cb76
5>:0
  at Oxide.Plugins.BotReSpawn.FinaliseSpawnGroup (UnityEngine.GameObject gameObject, Oxide.Plugins.BotReSpawn+Profile pr
ofile, System.String name, System.Collections.Generic.List`1[T] Points, System.Boolean t, System.Int32 q, System.String
g) [0x000b9] in <c7ca17c1aa4c49799d786f0d626cb765>:0
  at Oxide.Plugins.BotReSpawn.SetUpSpawnGroup (UnityEngine.GameObject gameObject, Oxide.Plugins.BotReSpawn+Profile profi
le, System.String name, System.Boolean t, System.Int32 q, System.String g) [0x00332] in <c7ca17c1aa4c49799d786f0d626cb76
5>:0
  at Oxide.Plugins.BotReSpawn+<CreateSpawnGroups>c__AnonStoreyD.<>m__0 () [0x0006b] in <c7ca17c1aa4c49799d786f0d626cb765
>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <50629aa0e75d4126b345d8d9d64da28d>:0
Failed to run a 16.00 timer in 'BotReSpawn v1.0.6' (NullReferenceException: Object reference not set to an instance of a
n object)
  at PlayerEyes.get_parentRotation () [0x00006] in <8c39bbc11e2d4300a3d505234a0c9f56>:0
  at PlayerEyes.set_rotation (UnityEngine.Quaternion value) [0x00000] in <8c39bbc11e2d4300a3d505234a0c9f56>:0  0b/s out
  at Oxide.Plugins.BotReSpawn+CustomGroup.Spawn (System.Int32 numToSpawn) [0x001b2] in <c7ca17c1aa4c49799d786f0d626cb765
>:0
  at SpawnGroup.Fill () [0x00000] in <8c39bbc11e2d4300a3d505234a0c9f56>:0
  at Oxide.Plugins.BotReSpawn+CustomGroup.Setup (Oxide.Plugins.BotReSpawn+Profile p, System.String n, System.Boolean t,
System.Int32 q, System.String g, System.Collections.Generic.List`1[T] sps) [0x00132] in <c7ca17c1aa4c49799d786f0d626cb76
5>:0
  at Oxide.Plugins.BotReSpawn.FinaliseSpawnGroup (UnityEngine.GameObject gameObject, Oxide.Plugins.BotReSpawn+Profile pr
ofile, System.String name, System.Collections.Generic.List`1[T] Points, System.Boolean t, System.Int32 q, System.String
g) [0x000b9] in <c7ca17c1aa4c49799d786f0d626cb765>:0
  at Oxide.Plugins.BotReSpawn.SetUpSpawnGroup (UnityEngine.GameObject gameObject, Oxide.Plugins.BotReSpawn+Profile profi
le, System.String name, System.Boolean t, System.Int32 q, System.String g) [0x00332] in <c7ca17c1aa4c49799d786f0d626cb76
5>:0
  at Oxide.Plugins.BotReSpawn+<CreateSpawnGroups>c__AnonStoreyD.<>m__0 () [0x0006b] in <c7ca17c1aa4c49799d786f0d626cb765
>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <50629aa0e75d4126b345d8d9d64da28d>:0
 


 

  • Administrator
Steenamaroo

Posted

Hi,

Yes, that's the same thing and is fixed in the coming update.
Thanks for reporting it!

The consequence is one or two npcs will fail to spawn once in a while and, most likely, they'll respawn after a brief delay anyway.
Worth fixing but nothing to worry about for now. 🙂

  • Like 1
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