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Electrical Problems

Pending 3.0.6

Xandra
Xandra

Posted

Hello! Returning to the world of Rust after a couple of years hiatus. I've gotten Raidable Bases working as it should with one problem: Bases that use electricity/have electrical traps are definitely broken. Do you know what this problem is and how I can fix it? Thanks for your help!

nivex

Posted

heya, welcome back to Rust! I have not heard of such a problem, make sure you have updated copypaste plugin. if this does not solve it, please specify in detail exactly what issue it is that you are having

Xandra

Posted

Hey thanks! I have updated all the plugins incl CopyPaste. At all my bases w/ tesla traps, they were going off like crazy regardless if someone was there.

 

nivex

Posted (edited)

Ah, I see, you can set Requires A Power Source to true under Tesla Coil in the profiles, oxide/data/RaidableBases/Profiles/

the line number will vary, just search for it in each of the profiles.

image.png.45a5e9c6ce852965c49f84e3ab94e617.png

Edited by nivex
Xandra

Posted

I knew it would be something simple I'd missed from being out of the loop! I'd tried to find it before contacting you without luck. Thanks so much Nivex!!! As always,  you are a scholar and a gentleman! 😄

 

nivex

Posted (edited)

haha understandable, there are over 600 options so that's easy to do !

 

Edited by nivex
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