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Errors on load/unload

Work in Progress 0.1.4

DAXTI
DAXTI

Posted

A hook request for 'OnAnimalDungProduced[728f16]' received:

- The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RidableHorse.DoDung_Patch0 (RidableHorse): IL_009e: stloc.2

- Check for possible errors on the log file

Error while patching hook 'OnAnimalDungProduced[728f16]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RidableHorse.DoDung_Patch0 (RidableHorse): IL_009e: stloc.2 ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) at bool Carbon.Hooks.HookEx.ApplyPatch() in /__w/Carbon/Carbon/Carbon.Core/Carbon/src/Hooks/HookEx.cs:line 173

A general error occured while installing 'OnAnimalDungProduced[728f16]'

IIIaKa

Posted

Changed Status from Pending to Work in Progress

DAXTI

Posted (edited)

Ohh, okay thanks. Also should new players only be added to the MySQL database after unloading and reloading the plugin, or is this behavior related to Carbon?

For example, we have players who already played on the server and since then the plugin was reloaded, so they get added to the DB and their data is updated at each interval. But if a new user joins without any existing data, they aren’t inserted into the DB until the plugin is reloaded (server restart or manually.). 

Edited by DAXTI
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