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Exception (cs:128279): NullReferenceException:

Pending 2.0.0

miniMe_rust
miniMe_rust

Posted

Hey there!

Carbon user here. I'm observing sporadic crashes on my server with Wallpaper Planner, when players use it. The player gets disconnected when this happens.

Quote

REDACTED:61497/REDACTED/REDACTED disconnecting: Exception (cs:128279): NullReferenceException: Object reference not set to an instance of an object. WallpaperPlanner.OnFrame () (at <00000000000000000000000000000000>:0) BasePlayer.%38ccce577d414eb79df1337489b599d9f47f8caf () (at <00000000000000000000000000000000>:0) BasePlayer.ClientUpdateLocalPlayer (System.Single %50e4c25348c1d8e4e8a70797af97b1e0f977e74e) (at <00000000000000000000000000000000>:0) BasePlayer.%f9428a6dc638ed31ce7cf29221c05a2ff5f54d15 (System.Single %50e4c25348c1d8e4e8a70797af97b1e0f977e74e) (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0)

dylanstar12

Posted (edited)

Just bought plugin and am also having this issue intermittently with oxide, we have had it more trigger when doing it on outside walls.

 

Quote

disconnecting: RPC Error in CLIENT_ChangeSkin: Object reference not set to an instance of an object. at WallpaperPlanner.%06146e249879e85434767f6cb12d23f87aefcf27 (BaseEntity+%c0bbf84dd1f15425af4ab9eea7e80365ac8bc1cb %bc53ebfeaf59afb2bef97b0bd3b589c258a967f7) [0x00000] in <00000000000000000000000000000000>:0 at WallpaperPlanner.%919d391e7beff8cc4a46b71f9ade1a6f75754b86 (BasePlayer %2942fe544cfef083b78fb86b7af767746898fecf, System.UInt32 %4271fff70e7798cda8ce48ea0b90ff4fecb35935, %d6664a08cc60252f99c8ccf78ce76fd9eb7f23e9 %bc53ebfeaf59afb2bef97b0bd3b589c258a967f7) [0x00000] in <00000000000000000000000000000000>:0 at BaseEntity.%130448d62b544311c8b33d799d564fbbe2a9da6e (System.UInt32 %438dbf1115e0ad4dd26fafd3f98638f655d5fc95, %d6664a08cc60252f99c8ccf78ce76fd9eb7f23e9 %9c371c794172d9a95933efb72d75e275afbf0f65) [0x00000] in <00000000000000000000000000000000>:0 at Client.%e917437731248fb59a32795e325f77711e407f15 (%d6664a08cc60252f99c8ccf78ce76fd9eb7f23e9 %e37ffcf5ebd3195ddc37316dc6733563cc529d52) [0x00000] in <00000000000000000000000000000000>:0 at %e6da6bf0b7b4118c82a5e91f77417aaf83c464fb.%66b038129b2edda34da8f9dd0c2dd6241a837b6f (%a9ad95a152e14b4d5916543718784dc2aa20dcad %08f1edbda14406307ff2b22a71a4da59b4b2d083) [0x00000] in <00000000000000000000000000000000>:0 at %5ab4d966090ad1edb82d67d4822125000e4f281a.%89e9948ab8e063476313c2e73435c32b11d078c9 () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0

Edit: Upon further testing it seems to happen after doing a bunch of walls and then swapping to do flooring, it would happen. Every time was able to trigger it,  was with doing floor pieces

Edited by dylanstar12
added info
  • Curator
RobJ

Posted

Investigating   thanks  

  • Curator
RobJ

Posted (edited)

.

Edited by RobJ
  • Curator
RobJ

Posted

On 8/16/2025 at 8:37 AM, dylanstar12 said:

Just bought plugin and am also having this issue intermittently with oxide, we have had it more trigger when doing it on outside walls.

 

Edit: Upon further testing it seems to happen after doing a bunch of walls and then swapping to do flooring, it would happen. Every time was able to trigger it,  was with doing floor pieces

A video of what your doing just before this happens would help us narrow it down            also only certain players or all?      @

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