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lootguard blocking scientist looting

Closed 1.0.0

@NubbbZ I had contacted you a few weeks and the issue of exceptions for static deployables was fixed. (i.e. other players couldn't open workbenches, mailboxes)

I still have another issue. When players shoot a scientist, they have to chop up the body to get the bag. I used DebugInfo for the other items but I can't seem to find a fix for the scientists/NPC's. I'll attach a list of what we already tried. Perhaps you can find a solution? I unloaded all plugins except LootGuard to eliminate the chance its a different plugin.

Lootguard exceptions.jpg

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Hi again, can you tell me which npcs are not working or are they all not working. and do you have any plugins that involve npcs.

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NPC's all work. The problem is when you kill them, you have to chop them up to get their loot. This is all NPC's. Scientists, tunnel dwellers, zombies. I just can't figure out what to put for the exception. When I unloaded the plugin on my test server you can loot them as soon as you kill them. If the plugin is loaded, you have to chop them up first.

I was thinking there may be an NPC storage container? I sent you the pic of the config so you can see what I've tries already. I'm really puzzled by this.

The first few with the workbenches and the new lanterns work fine. Just not NPC's

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I do have a few other plugins involving NPC's. I'll work on a list, but I only had a few plugins loaded on the test server with the same result and most of them were just admin type stuff. I'll try to duplicate the issue on my test server tomorrow. So I can test better.

 

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Alright so i have just tested it and I would have to say some other plugin is modifying the npcs, and its causing the interference with LootGuard. If i have just lootguard running everything works as desired.

Now what did they change that can be causing it. The plugin differentiates between players items/npcs/lootboxes and such by their ownerID.

If you can get me the list that would be great.

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We installed SleeperGuard and unloaded TeamLoot. They were similar but sleeper much more configurable and much better perms. problem solved. Thank you for looking into it for us.

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