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Rust update.

Fixed 2.3.0 2.3.2

IlIDestroyerIlI

Posted

can you please update the plugin. 
All players have unlimited ! 

 

IlIDestroyerIlI

Posted

Unloaded plugin Limit Entities v2.3.0 by MON@H Failed to call hook 'OnServerInitialized' on plugin 'LimitEntities v2.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LimitEntities.CachePrefabIds () [0x00155] in <485deafead354821b661a3c36b7ff14e>:0 at Oxide.Plugins.LimitEntities.OnServerInitialized () [0x00044] in <485deafead354821b661a3c36b7ff14e>:0 at Oxide.Plugins.LimitEntities.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <485deafead354821b661a3c36b7ff14e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0

MON@H

Posted

Changed Status from Pending to Work in Progress

MON@H

Posted

Changed Status from Work in Progress to Fixed

Changed Fixed In to 2.3.1

MON@H

Posted

While NRE is fixed, there is still an issue with some prefabs can be broken after this wipe/ update. You will get something like 
 

[Limit Entities] You have 11 untracked prefabs in your config file! To get a list of all supported prefabs use console command limitentities.list
assets/content/props/strobe light/strobelight.prefab
assets/prefabs/deployable/hitch & trough/hitchtrough.deployed.prefab
assets/prefabs/deployable/search light/searchlight.deployed.prefab
assets/prefabs/deployable/windmill/electric.windmill.small.prefab
assets/prefabs/deployable/campfire/campfire.prefab
assets/prefabs/deployable/ceiling light/ceilinglight.deployed.prefab
assets/prefabs/deployable/furnace.large/furnace.large.prefab
assets/prefabs/deployable/furnace/furnace.prefab
assets/prefabs/deployable/oil refinery/refinery_small_deployed.prefab
assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.prefab
assets/prefabs/npc/sam_site_turret/sam_site_turret_deployed.prefab

This is not related to the plugin. I'm not sure what the problem is exactly, as I see it on one server and not on another. I need more time to investigate further.

IlIDestroyerIlI

Posted

o.reload LimitEntities
Unloaded plugin Limit Entities v2.3.1 by MON@H
Failed to call hook 'OnServerInitialized' on plugin 'LimitEntities v2.3.1' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.LimitEntities.CachePrefabIds () [0x00163] in <3f671a2e08f04c1e861fb37af22e9a3c>:0 
  at Oxide.Plugins.LimitEntities.OnServerInitialized () [0x00044] in <3f671a2e08f04c1e861fb37af22e9a3c>:0 
  at Oxide.Plugins.LimitEntities.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <3f671a2e08f04c1e861fb37af22e9a3c>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 
Calling 'OnServerInitialized' on 'LimitEntities v2.3.1' took 153ms
Loaded plugin Limit Entities v2.3.1 by MON@H

This is after the fix you uploaded.

 

MON@H

Posted

This is because prefabs, that shouldn't be null are null. I can add checks into plugin it will not produce error, but it will not work, since prefabs are null...

MON@H

Posted

Changed Fixed In from 2.3.1 to 2.3.2

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