Jump to content
Pro100Razor111

Posted

[Error] Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object.)
  at BaseEntity.SetParent (BaseEntity entity, System.UInt32 boneID, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x0013a] in <6a0cddd1b3834d348f4fc9ac7883d503>:0 
  at BaseEntity.SetParent (BaseEntity entity, System.String strBone, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x00010] in <6a0cddd1b3834d348f4fc9ac7883d503>:0 
  at Oxide.Plugins.UltimateLocker.PlaceLocker (BasePlayer player, BaseEntity entity, Oxide.Plugins.UltimateLocker+AutoLockPlayerSettingsData settings, System.Boolean sendMessage) [0x003d8] in <4dcb07dc2ec24d94a3f607d598c93e03>:0 
  at Oxide.Plugins.UltimateLocker.DeployLocker (BasePlayer player, BaseEntity entity, System.Boolean sendMessage) [0x00204] in <4dcb07dc2ec24d94a3f607d598c93e03>:0 
  at Oxide.Plugins.UltimateLocker+<>c__DisplayClass92_0.<OnEntitySpawned>b__1 () [0x00000] in <4dcb07dc2ec24d94a3f607d598c93e03>:0 
  at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <d59b507fd76240e5b62228d0eae39b73>:0 
20:51 [Error] Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object.)
  at BaseEntity.SetParent (BaseEntity entity, System.UInt32 boneID, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x0013a] in <6a0cddd1b3834d348f4fc9ac7883d503>:0 
  at BaseEntity.SetParent (BaseEntity entity, System.String strBone, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x00010] in <6a0cddd1b3834d348f4fc9ac7883d503>:0 
  at Oxide.Plugins.UltimateLocker.PlaceLocker (BasePlayer player, BaseEntity entity, Oxide.Plugins.UltimateLocker+AutoLockPlayerSettingsData settings, System.Boolean sendMessage) [0x003d8] in <4dcb07dc2ec24d94a3f607d598c93e03>:0 
  at Oxide.Plugins.UltimateLocker.DeployLocker (BasePlayer player, BaseEntity entity, System.Boolean sendMessage) [0x00204] in <4dcb07dc2ec24d94a3f607d598c93e03>:0 
  at Oxide.Plugins.UltimateLocker+<>c__DisplayClass92_0.<OnEntitySpawned>b__1 () [0x00000] in <4dcb07dc2ec24d94a3f607d598c93e03>:0 
  at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <d59b507fd76240e5b62228d0eae39b73>:0 
20:51 [Error] Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BetterTC+<>c__DisplayClass97_0.<TCSkinReplace>b__0 () [0x00195] in <4dcb07dc2ec24d94a3f607d598c93e03>:0 
  at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <d59b507fd76240e5b62228d0eae39b73>:0 

I got this error message in oxide log file. Its normal?

Scalbox

Posted

Explain to me when this problem occurs, in detail.
What you were using, where you were positioning the locker, etc.

Pro100Razor111

Posted

I haven't fixed yet what action causes the error. I found it when I was looking through the log for the day. But I still have a problem that another player can't install codelock on a generated machine in Spawn everything.

Scalbox

Posted

Hi, I'm doing some tests to try to replicate the problem.

  • Like 1
Scalbox

Posted

I couldn't replicate the problem.

Are you still getting these kinds of errors?

Pro100Razor111

Posted

On 8/16/2025 at 2:39 PM, Scalbox said:

I couldn't replicate the problem.

Are you still getting these kinds of errors?

Hi, I haven’t noticed any such errors so far. Players haven’t reported any specific problems yet. I haven’t encountered any issues myself either.
The only thing that caught my attention was an error I found in the logs — I thought maybe this is a problem you’re aware of and it’s not only happening to me.
If I discover anything, and it’s important to you, I’ll let you know.

 

Scalbox

Posted

The only idea I can think of is that someone was trying to codelock an entity, and it disappeared immediately afterwards. Perhaps another player on the team was removing it while another player was codelocking it.
If it happens again, please let me know with a new ticket. In the meantime, if I find the cause, I'll fix it.
Thanks

  • Like 1
Scalbox

Posted

Changed Status from Pending to Closed

1.9m

Downloads

Total number of downloads.

9k

Customers

Total customers served.

132.2k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.