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Several Map bugs and killzones I found

Work in Progress 1.0.1 1.0.2

SlayersRust
SlayersRust

Posted (edited)

I'll include screenshots. Hope these can be fixed soon, I'd like to use this map for this Thursdays forced wipe on several of my servers. Thank you kindly ❤️

1. A cave entrance kills you and you can go under the map.
2. There is a levitating bridge with a gap underneath it
3. Almost all of the lakes and rivers are salt water. They should be made to fresh water so players can create farms and also crops grow by riverbanks near freshwater which are needed for farming.
4. You should make more buildable areas to the tops of skyscrapers etc to bring more battles and raids to these cities.
5. Custom Loot is quite low at custom monuments.
6. Glitched riverside ocean and terrain

Screenshot 2025-07-01 135707.png

Screenshot 2025-07-01 134755.png

Screenshot 2025-07-01 134802.png

Screenshot 2025-07-01 134924.png

Screenshot 2025-07-01 134934.png

Screenshot 2025-07-01 135702.png

Edited by SlayersRust
added info
J4V1

Posted

Changed Status from Pending to Work in Progress

Changed Fixed In to Next Version

J4V1

Posted

All the rivers and lakes are fine

SlayersRust

Posted

28 minutes ago, J4V1 said:

All the rivers and lakes are fine

I checked several lakes and also the river next to the big city and it said "Salt Water" not "Water" for drinking. I can test the new map version and send some screenshots 🙂

J4V1

Posted

The freshwater and saltwater areas are well distributed across the map, it has already been tested.

J4V1

Posted

If it is seawater it is because I have decided so.

  • Like 1
Roger93

Posted

Hi, I also bought this map recently and had some players test it before the wipe.

None of them have reported the issues you mentioned.

Honestly, I don’t understand SlayersRust’s messages — they don’t match what I’ve seen in-game.

I think it’s a very good and interesting map, with lots of well-crafted details. My players are completely happy with it.

Maybe something went wrong when you generated it, or you’re using an outdated version.

Just wanted to share my experience, as everything’s been working fine so far.

I personally recommend this map without hesitation.

SlayersRust

Posted (edited)

17 minutes ago, Roger93 said:

Hi, I also bought this map recently and had some players test it before the wipe.

None of them have reported the issues you mentioned.

Honestly, I don’t understand SlayersRust’s messages — they don’t match what I’ve seen in-game.

I think it’s a very good and interesting map, with lots of well-crafted details. My players are completely happy with it.

Maybe something went wrong when you generated it, or you’re using an outdated version.

Just wanted to share my experience, as everything’s been working fine so far.

I personally recommend this map without hesitation.

I sent screenshots of all the issues I mentioned. The issues were present as J4V1 said and now he said he fixed them in todays updated version.

Edited by SlayersRust
Roger93

Posted

I have 25 players testing the map right now because we’re planning to use it for this Thursday’s wipe, and so far, we haven’t seen any of the issues you mentioned.

In fact, we specifically went to the areas where you reported problems, and everything looks fine.

I’d recommend deleting the map, doing a full wipe, and trying the updated version.

It really seems like it might have been a generation issue on your server.

SlayersRust

Posted

12 hours ago, Roger93 said:

I have 25 players testing the map right now because we’re planning to use it for this Thursday’s wipe, and so far, we haven’t seen any of the issues you mentioned.

In fact, we specifically went to the areas where you reported problems, and everything looks fine.

I’d recommend deleting the map, doing a full wipe, and trying the updated version.

It really seems like it might have been a generation issue on your server.

I don't think you understand how rust maps work. There is no generation done on anyone's part when loading your map. The only reasoning for this is you must be using a different map version. I have been hosting servers for 8 years now and have 13 servers on my network. And I also do my own map making here as you can see on my account for several years now.

The bugs were there and I provided evidence for them. He then provided bug fixes for them so that means he acknowledges they were there opened rustedit and patched them as seen in his latest bug fixes.


**What's New in Version 1.0.2 Released 15 hours ago .fixed 3 bug spots** ✅

Do you see the "Fixed 3 bug spots" above 15 hours ago? It means he opened rustedit and patched the fixes I sent screenshots for and then released a new version of the map for everyone. You and your players are obviously not great bug testers. I think myself with 29,000 Hours in Rust has a bit more experience with all of this.

Screenshot 2025-07-02 095944.png

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