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Bradley CH47

Work in Progress 1.2.0

r0gi
r0gi

Posted

Hello, we've found a bug.

If we let the Bradley approach with the CH47 and the CH47 is shot at, e.g., by turrets or by the player, it won't drop the Bradley and will hover the entire time in the drop zone.

ZEODE

Posted

Being shot wont do this, the only reason it wont land is if called in a place where there isn't room to land. Call in a more open area, I will see if I can add a check to prevent this

ZEODE

Posted

Changed Status from Pending to Work in Progress

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