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HELI SIGNAL TEAM

Pending 0.1.17

arno1986
arno1986

Posted

WHEN CALLING A HELI, TEAM DO NOT TAKE DAMAGE ANY IDEA WHAT COULD BE CAUSING THIS? I UNLOADED REAL PVE USED TRUE PVE AND THEY TOOK DAMAGE.

arno1986

Posted

can i get some help please 

 

IIIaKa

Posted (edited)

Hello, thanks for reaching out. @ZEODE has already informed me about your issue. At the moment, I'm busy with other plugins, but I'll look into this problem as soon as I'm free. I'll try to get it done before the global wipe.

Edited by IIIaKa
ZEODE

Posted (edited)

I have identified many Oxide hooks which are causing conflict with my Heli and Bradley plugins and potentially many other plugins out there too. An API call at the start of these hooks I have identified (and probably many others) that any dev can use in their plugins would be required for complete compatibility now and going forward, not just for my plugins, but for potentially many other plugins out there too.

I have forwarded on some modifications to IIIaKa that could be used to make compatible with my plugins alone, but if API calls were implemented, it would be very easy for me to add code to my plugins to handle this and work with any changes made, and any other dev too.

Edited by ZEODE
ZEODE

Posted

Between us we will get the issue resolved 🙂

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