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**Carbon** - Issues with Cargo ship & Rubber banding

Pending 2.3.5

Nomad3211
Nomad3211

Posted (edited)

Hi there! 

I have been recently receiving complaints from players stating that the harbor event is "buggy". 
What I was able to gather is that it seems to have something to do with the cargo ship. 

Either the cargo doesnt spawn in some times, but the area where it is still has the collision box ( its like cargo is invisible) 
Or other times, it does spawn in but when players get onto the cargo ship, they cant move around without getting rubber banded all over the place. 

Worth noting: 
- Only plugin I have modifying cargo ship is Mevents Event manager ( which only starts vanilla cargo, no modifying core funct.) 
- Running on Carbon, not oxide

Heres a copy + paste description from a support ticket I received:
"once me and PLAYER got onto it and then it just kept constantly rubberbanding us back to the same postion we couldnt shoot anything or move, coulnt tp off, couldnt f1, then PLAYER fied and then the boat lurched forward at warp speed 9 i got NPC'd instantly , second time the event was on timer was running when we went there No cargo ship, PLAYER tried to jump in water and it was like the cargo was there but invisible it wouldnt let him go in the water, we waited for like 10 mins, the crane was moving like it want to load it"



Thanks for any help regarding this matter! 

Edited by Nomad3211
Jbird

Posted

On 4/18/2025 at 12:29 PM, Nomad3211 said:

Hi there! 

I have been recently receiving complaints from players stating that the harbor event is "buggy". 
What I was able to gather is that it seems to have something to do with the cargo ship. 

Either the cargo doesnt spawn in some times, but the area where it is still has the collision box ( its like cargo is invisible) 
Or other times, it does spawn in but when players get onto the cargo ship, they cant move around without getting rubber banded all over the place. 

Worth noting: 
- Only plugin I have modifying cargo ship is Mevents Event manager ( which only starts vanilla cargo, no modifying core funct.) 
- Running on Carbon, not oxide

Heres a copy + paste description from a support ticket I received:
"once me and PLAYER got onto it and then it just kept constantly rubberbanding us back to the same postion we couldnt shoot anything or move, coulnt tp off, couldnt f1, then PLAYER fied and then the boat lurched forward at warp speed 9 i got NPC'd instantly , second time the event was on timer was running when we went there No cargo ship, PLAYER tried to jump in water and it was like the cargo was there but invisible it wouldnt let him go in the water, we waited for like 10 mins, the crane was moving like it want to load it"

Thanks for any help regarding this matter! 

 Are you able to confirm this from multiple users? If you can get any video, errors, things like this it would help in case there is an issue for us to address.

I don't ever want to assume but this can sometimes just be a player or two connecting with bad ping, or computers struggling to run modded Rust. Those particular types of feedback sound more like something along the lines of performance issues though. Errors with a plugin are generally more consistent and happen to all players at the time.

  • Love 1
Nomad3211

Posted

I have confirmed this from multiple users, yes. 
First ticket I received, I didnt think much, but I received multiple tickets or complaints regarding the issue. 

Ill see if I can get some footage of whats happening. 
Thank you! 

 

Jbird

Posted

On 4/20/2025 at 8:47 PM, Nomad3211 said:

I have confirmed this from multiple users, yes. 
First ticket I received, I didnt think much, but I received multiple tickets or complaints regarding the issue. 

Ill see if I can get some footage of whats happening. 
Thank you!

Thank you as well, appreciate the diligence and any information like video or errors are very helpful to diagnosing an issue.

Feel free to jump in the Mad Mapper Discord to create a ticket there for follow up if you'd like.

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