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Bug: Loot at monument sometimes is still default

Pending 1.0.3

Goldie
Goldie

Posted (edited)

I noticed crate_normal_2 is still vanilla sometimes at radtowns or airfield etc. And crate_normal (the green army crate, not elite crate) is also still vanilla at dome.

 

I dont know what is causing this

Edited by Goldie
Goldie

Posted

Maybe its because of this in the console I get spam sometimes

 

(07:18:20) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:20) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:20) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:20) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:20) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:20) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:20) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:20) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:20) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:20) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:20) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:21) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:21) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:21) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:21) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:21) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:21) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:21) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:21) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:21) | Calling kill - but already IsDestroyed!? cratemarker

(07:18:21) | Calling kill - but already IsDestroyed!? cratemarker

Goldie

Posted (edited)

Yeah im getting more and more reports of loot being vanilla.... Seems like this plugin is not working.

 

Can you tell me if you are planning on looking into it because i feel like I need to switch to a different plugin because this is currently broken

 

A reload fixed it for now (at least on top of launch site), but it does happen at monuments often to the point where it is disturbing.

 

I hope you can look into a fix, i like the plugin because its so simple and effective, but yeah if it doesnt change the loot than obviously i cant keep using it


Thanks a lot for the help!

Edited by Goldie
Fruster

Posted

Hi, I will definitely look into all your requests, but only next week. I will try to solve these problems if possible

Goldie

Posted

2 hours ago, Fruster said:

Hi, I will definitely look into all your requests, but only next week. I will try to solve these problems if possible

alright thanks i apreciate it a lot but its difficult when loot and mining outpost etc sometimes goes back to default players dont like it and i understand, maybe there has to be something where it reloads the loot occasionally or something some easy fix? idk how other loot plugins do this

Fruster

Posted

At the moment I can't offer you a solution for this problem, unfortunately. I need time to fix the errors. There are also no methods for quickly reloading Loot at the moment, unfortunately.

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