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Seriously consuming the network speed of the server

Work in Progress 1.0.4

laodu
laodu

Posted

After installing the plug-in, the network resources consumed by the server are as follows:
Per player:
Average download speed: 40kb/s
When the server reaches about 50 players, the bandwidth of server 50m is completely consumed.
In our region, 50m bandwidth is very expensive.

QQ20250324014223.png.51fde48d87247c95f7c5101747d1e276.png

The red arrow indicates the network consumption with this plug-in installed. The black arrow is the network consumption without dynamicmoments.cs installed.

laodu

Posted

After installing the dynamicments.cs plug-in, the network speed of the server will consume more and more according to the number of players.

laodu

Posted

Is there any way to reduce the network consumption of servers? Because my server bandwidth is only 50M, when the number of people reaches over 30, this plugin will increase the bandwidth consumption based on the number of people.

Adem

Posted

Hi. Sorry, I thought I answered here.
How many dynamic monuments are there on your server?
I think this is due to the large number of objects in the monuments. You can just use fewer of them if you want to reduce your consumption.
Or use small monuments

Adem

Posted

I'll test it on my hosting in the next couple of days.

Adem

Posted

Changed Status from Pending to Work in Progress

laodu

Posted

I have activated 6 dynamic monuments.

Adem

Posted

Which version of the plugin and which monuments are active?

laodu

Posted

My version is 1.0.5, and this is my configuration. Could you please check if there is an issue with my settings.

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