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Work in Progress 1.0.7

NEXT
NEXT

Posted

Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at GrowableEntity.OnDeployed (BaseEntity parent, BasePlayer deployedBy, Item fromItem) [0x00009] in :0 at Oxide.Plugins.CopyPaste.PasteEntity (System.Collections.Generic.Dictionary`2[TKey,TValue] data, Oxide.Plugins.CopyPaste+PasteData pasteData, BaseEntity parent) [0x002b8] in <3bbbf3001dc44fef836c59c855de2665>:0 at Oxide.Plugins.CopyPaste.PasteEntity (System.Collections.Generic.Dictionary`2[TKey,TValue] data, Oxide.Plugins.CopyPaste+PasteData pasteData, BaseEntity parent) [0x01811] in <3bbbf3001dc44fef836c59c855de2665>:0 at Oxide.Plugins.CopyPaste.PasteLoop (Oxide.Plugins.CopyPaste+PasteData pasteData) [0x00088] in <3bbbf3001dc44fef836c59c855de2665>:0 at Oxide.Plugins.CopyPaste+<>c__DisplayClass45_0.b__0 () [0x00000] in <3bbbf3001dc44fef836c59c855de2665>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in :0


Since the files in the date folder are not deleted,
the dungeon will be created the first time,
but an error will occur from the second time onwards.

Fruster

Posted

Hi, It looks like this error is related to the copypaste plugin. Are you using custom dungeons?

NEXT

Posted

no
I am using the dungeon you made.

Fruster

Posted

Do you have the ability to test on a clean server without third-party plugins?

NEXT

Posted

no....
I don't have a test server

 

When the dungeon disappears, the doors and entrances remain in the air.

Fruster

Posted

Unfortunately, without your help, it will be difficult to determine the problem. Provide more information from the server log, please. Before the event and after. Maybe it will help me somehow

NEXT

Posted (edited)

06:02 [Info] [Dungeon Bases] Failed to apply Harmony patch: Patching exception in method System.Boolean AIBrainSenses::IsValidSenseType(BaseEntity ent)
06:02 [Warning] [Dungeon Bases] SimpleLootTable plugin not found, if you need to use custom loot tables, use this plugin
06:02 [Info] [Dungeon Bases] The event will be triggered only in manual mode
06:02 [Warning] Calling 'OnServerInitialized' on 'DungeonBases v1.0.7' took 267ms

 

15:30 [Warning] [Dungeon Bases] No hatch found, or both hatches not found
15:30 [Warning] [Dungeon Bases] The event will not start
 

When the dungeon ends,
the hatches and doors don't disappear.
They remain in place.

Therefore, an error will occur on the second start.

Edited by NEXT
Fruster

Posted

These log messages are few, I would like to see more. But anyway I see the problem - "No hatch found, or both hatches not found"
This means that something is preventing the dungeon from spawning normally. Perhaps one of the plugins that affects the loot, it's hard to say unless you try testing it

Fruster

Posted

Changed Status from Pending to Work in Progress

Fruster

Posted

I found a problem with dungeon number 4, copypaste does not paste this building normally, it gives an error. In the near future I will try to change the dungeon so that it works correctly. You can temporarily disable #dung#base4 in the config

Fruster

Posted

Check the latest update and let me know the results please

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