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Dynamic Monuments Respawn on Server Restart

Work in Progress 1.0.1

Eclypst
Eclypst

Posted

"Recreate locations on every plugin restart [true/false]": false,

Despite this setting, monuments are respawning on restart. This includes monuments placed automatically, and monuments placed with /spawnmonument PresetName and /spawnmonumentmypos PresetName

If it helps, this was pulled from console during restart.

[DynamicMonuments] The spawn of monuments has begun!
NullReferenceException: Object reference not set to an instance of an object.
at Oxide.Plugins.DynamicMonuments+MonumentSpawner+PrefabSpawner.GetRotation (System.String monumentPreset, Oxide.Plugins.DynamicMonuments+MonumentSpawner+PrefabData prefabData) [0x00019] in <e086186c847d47cc811bc97ca3601412>:0
at Oxide.Plugins.DynamicMonuments+MonumentSpawner+PrefabSpawner.SpawnInRandomPosition (Oxide.Plugins.DynamicMonuments+MonumentSpawnInfo spawningMonumentInfo) [0x00052] in <e086186c847d47cc811bc97ca3601412>:0
at Oxide.Plugins.DynamicMonuments+MonumentSpawner.TrySpawnMonument (Oxide.Plugins.DynamicMonuments+MonumentSpawnInfo spawningMonumentInfo) [0x00025] in <e086186c847d47cc811bc97ca3601412>:0
at Oxide.Plugins.DynamicMonuments+MonumentSpawner.TrySpawnMonument (System.String presetName) [0x00020] in <e086186c847d47cc811bc97ca3601412>:0
at Oxide.Plugins.DynamicMonuments+MonumentAutoSpawner+<AutoSpawnCoroutine>d__6.MoveNext () [0x0019f] in <e086186c847d47cc811bc97ca3601412>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0

 

Adem

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Changed Status from Pending to Work in Progress

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