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traps and turrets

Fixed 2.0.1 2.0.2

nivex
nivex

Posted

heya, this pack could really use traps and turrets in the bases. most of them are free loot once you get beyond the initial outer defense. i am using the latest updated copypaste files.

fullwiped

Posted

7 minutes ago, nivex said:

heya, this pack could really use traps and turrets in the bases. most of them are free loot once you get beyond the initial outer defense. i am using the latest updated copypaste files.

Hello, in future updates, I might add a few more traps without putting too much strain on the CPU and RAM. Thanks for your suggestion 

nivex

Posted (edited)

traps and turrets are highly efficient entities and are not an issue for CPU or RAM

traps and turrets are very much necessary

Edited by nivex
  • Like 1
fullwiped

Posted (edited)

33 minutes ago, nivex said:

traps and turrets are highly efficient entities and are not an issue for CPU or RAM

traps and turrets are very much necessary

Good news. 🙂

Edited by fullwiped
nivex

Posted (edited)

so you will add some?

 

Edited by nivex
fullwiped

Posted

5 minutes ago, nivex said:

so you will add some?

 

Of course, I will add more traps when I find the time.

nivex

Posted

ok great, thank you

  • Love 1
fullwiped

Posted

Changed Status from Pending to Work in Progress

Changed Fixed In to Next Version

fullwiped

Posted

@nivexThe number of turrets in buildings has been significantly increased. You can download the new update.
 

  • Love 1
fullwiped

Posted

Changed Status from Work in Progress to Fixed

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