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error??

Closed 1.0.6

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Fruster

Posted

Hey! Please clarify what your problem is

NEXT

Posted

Sorry, I don't know either. It shows up in the Rcon log. Dungeon events always start before and after that.
I just thought there was a connection somehow.

Fruster

Posted

Are you getting an error in the console? Or maybe the event is not working as it should?

NEXT

Posted

I may be mistaken, sorry

Fruster

Posted

If the event works fine then I don't see any problems

NEXT

Posted

Failed to call hook 'Unload' on plugin 'DungeonBases v1.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.DungeonBases.Unload () [0x00010] in <2ab15b4b6c964a5aaade9f54fdae9c23>:0 at Oxide.Plugins.DungeonBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01366] in <2ab15b4b6c964a5aaade9f54fdae9c23>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

 

 

no work 

Fruster

Posted

Does this error happen when you reload the plugin? Does it happen every time?

NEXT

Posted

The dungeon won't start even after I enter the launch command.

An error message appears when I reload the MOD.

Fruster

Posted

Please reload the plugin and provide a screenshot of the console, maybe it will help me

NEXT

Posted

screenshot

0e13a2a3409dab3c9e0714d219bfe39d.png

NEXT

Posted

Unless auto start event is set to true
[/dungbase_start]  not valid??

And then
There are no console commands?

i want console command....

Fruster

Posted

Please update the plugin and test it

Fruster

Posted

Is your problem solved?

NEXT

Posted

yes thank you very much

  • Like 1
Fruster

Posted

Changed Status from Pending to Closed

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