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Bradley option? (Request)

Pending 2.1.1

Request... if possible:

Could we get an option added for to or to not be targeted by Bradley? I have a few different types of BotSpawn NPC's on my server. I have a plugin that allows me to set a custom Bradley path, and he roams the roads on half of the map. He doesn't mess with any BotSpawn NPC's except Murderers. Can we get a true/false Bradley target option for BotSpawn NPC's? Would be appreciated 

Edited by Jaws

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Hi,

BotSpawn already has a true/false to make Bradley ignore its npcs.
If you're seeing death reports in console it's more likely that these npcs are spawning in the Bradley's area and it's running them over, rather than actually targeting them.

Edited by Steenamaroo

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16 minutes ago, Steenamaroo said:

Hi,

BotSpawn already has a true/false to make Bradley ignore its npcs.
If you're seeing death reports in console it's more likely that these npcs are spawning in the Bradley's area and it's running them over, rather than actually targeting them.

Right I do see that in the config now. Sadly, I was hoping we could get the option on the profiles in the data folder. I use BotSpawn for 3 different types of AI on my server. With me being able to select which AI it could target could be really useful.

For example:

Gas Station1 - I have a "Survivor" NPC spawn there every hour. This NPC looks like a player, and he will attack Players, Zombies, and other BotSpawn profiles
I would make any NPC's at the gas station targetable by the Bradley on that Profile.

Airfield - These guys looks like "Cobalt Spacesuit Scientist" and the Bradley "works for them" so I would have it set on that particular profile to not attack those NPC's. Only the zombies, or the roaming "Survivors" that I have set to spawn in the biomes as well.

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