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mlrs

Closed 1.2.0

saintmichel13

Posted

correction disable damage against player bases.  npc bases are ok as well as bases in pvp zones 

RFC1920

Posted

For new installs the rules were missing to allow damage, so damage should have been prevented.  However, the entity may have also been missing.  If you are just getting started it might be easier to wipe the database after updating to 1.2.1.  Otherwise, please enable/disable the log via /pvelog before and after the MLRS attack and show me here what you get in the log file (oxide/logs/NextGenPVE/datedlogfilehere).

saintmichel13

Posted

i tested multiple times but doesnt seem to register mlrs damage

 

Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ScientistNPC attacking ZombieNPC.  Checking ruleset default, zone 0
Found exception match for ScientistNPC attacking ZombieNPC
No exclusions for ScientistNPC to ZombieNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ScientistNPC attacking ZombieNPC, majority damage type Bullet
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ScientistNPC attacking ZombieNPC.  Checking ruleset default, zone 0
Found exception match for ScientistNPC attacking ZombieNPC
No exclusions for ScientistNPC to ZombieNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ScientistNPC attacking ZombieNPC, majority damage type Bullet
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ScientistNPC attacking ZombieNPC.  Checking ruleset default, zone 0
Found exception match for ScientistNPC attacking ZombieNPC
No exclusions for ScientistNPC to ZombieNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ScientistNPC attacking ZombieNPC, majority damage type Bullet
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for npc attacking npc.
Found ZombieNPC attacking ScientistNPC.  Checking ruleset default, zone 0
Found exception match for ZombieNPC attacking ScientistNPC
No exclusions for ZombieNPC to ScientistNPC
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
Default ruleset query
QUERY START
READING...
Checking ruleset default for player attacking resource.
Found BasePlayer attacking BaseCorpse.  Checking ruleset default, zone 0
Found exception match for BasePlayer attacking BaseCorpse
No exclusions for BasePlayer to BaseCorpse
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
 

saintmichel13

Posted

this is what i did...
1. killed all scientists in abandoned military
2. loaded mlrs
3. turn on pvelog
4. fire to base that's in PVE 
5. see if there's damage (yes there is )
6. turn off pvelog

 

RFC1920

Posted

I am getting this:

QUERY START
READING...
Checking ruleset default for mlrs attacking building.
Found MLRS attacking BuildingPrivlidge.  Checking ruleset default, zone 0
Found exception match for MLRS attacking BuildingPrivlidge
No exclusions for MLRS to BuildingPrivlidge
Sanity check foundexception: True, foundexclusion: False
Ruleset 'default' exception: Setting damage to True
DAMAGE ALLOWED for MLRS attacking BuildingPrivlidge, majority damage type Explosion
Default ruleset query

So, I think it must have just missed.

saintmichel13

Posted

ok so what rule should i do sorry i'm kinda slow at this 

 

RFC1920

Posted

Without a rule enabled it should be blocked anyway.  I have mlrs_building enabled to allow it for testing.

saintmichel13

Posted

hmmm that's weird because we're still getting damaged in pve areas 

RFC1920

Posted

I would save a copy of your database, delete the old one, and reload the plugin.  Check your settings and then verify that MLRS can no longer damage things.  That should be the default with a clean database.  Perhaps something happened with the updates.

Guest

Posted

Changed Status from Pending to Closed

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