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The event will not end

Fixed 1.4.7 1.4.8

laodu
laodu

Posted

After the player touches the box, the activity will not end until the time is up.

QQ20250219191320.png.4f15e199efbd6d7e34e538ecc01cc580.pngQQ20250219191326.png.63cb468670a416eb8c23dc5ae9ff7f87.png

laodu

Posted

From the above figure, you can see that the player has obtained the locked password box. But the activity will not disappear until the copy time is over.

laodu

Posted

The player did not kill NPCs, only obtained a locked password box.

Fruster

Posted

Hi, sorry, I didn't quite understand what the problem was

laodu

Posted

The player didn't kill the NPC, but directly plundered all the booty inside. Under normal circumstances, after the booty was plundered, the replica has ended in 1 minute.

Fruster

Posted

Sorry, I really can't understand

laodu

Posted

The player has completed the task of this activity. But the activity is not over. That's what it means.

laodu

Posted

This activity has been completed by the player, but it does not disappear.

Fruster

Posted

You mean that the crates were looted, but the event did not end? The event ends when all NPCs are killed and all crates are looted. This is normal

laodu

Posted

My suggestion is that the booty box was robbed by players, and the activity should end. Reason:
There is no booty in the box. If the activity continues to exist, it will mislead other players to continue to participate in this meaningless activity.

Fruster

Posted

Ok, I may add this setting in the future. But usually, to loot the boxes, you need to kill all the NPCs. My question is, how did you manage to loot the boxes without killing the NPCs?

laodu

Posted

One player led all the NPCs away, while another player secretly went over and robbed the box. This is a very simple question.

Fruster

Posted

Ok, I got it. Thanks for the suggestion to improve my plugin.

Fruster

Posted

Changed Status from Pending to Fixed

Changed Fixed In to 1.4.8

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