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Plugin Bug!!

Fixed 1.4.6 1.4.7

D33pakGanesh
D33pakGanesh

Posted

The plugin wont stop upgrading the base once a raid block / combat has been initiated.
like there is an upgrade job on process and you get raid blocked the plugin wont stop upgrading.

the plugin will only be able to prevent upgrading /changing skin if you are already in raid / combat block and try to upgrade / change skin

ninco90

Posted

This is correct, it is programmed this way so that no one starts the repair at that time.

The reason for this and for not checking while it is improving is for optimization and performance reasons. If for each building block you have to check if it is in RaidBlock it would consume more server resources.

This is why the check is only done once when you click.

D33pakGanesh

Posted

can we just check if the player who initiated the upgrade is under raid / combat block after he /she initiates the upgrade / skin and stop the upgrade / skinning process? why check each entity? 

ninco90

Posted

We are in the same boat, you have to constantly check while the action is being carried out to improve or repair.

D33pakGanesh

Posted

Do help me out here.. Base being still upgraded while a raid has started dont sound good..?? maybe calling NoEscape Plugin using fuctions in BetterTC code, which is responsible for raidblock and combat block helps?

ninco90

Posted

Your problem should now be solved with the latest update.

ninco90

Posted

Changed Status from Pending to Fixed

Changed Fixed In to 1.4.7

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