Jump to content

Output level being doubled.

Pending 2.4.9

SLATE
SLATE

Posted

Not sure why, but output levels are doubled.  the individual quarries are all level 0 (confirmed in the json)

Example quarry:

    "30": {
      "Quarry Network ID": 29122092,
      "Quarry Owner": xxxxxxx,
      "Profile": "pumpjack",
      "Authorized Players": [],
      "Quarry Level": 0,
      "Last Owner Online": "0001-01-01T00:00:00",
      "Quarry Upgrade Types": {},
      "Is Running": false,
      "Resources": [
        {
          "Config Resource Key": "lowgradefuel",
          "Output Per Tick": 74.8765259
        },
        {
          "Config Resource Key": "crude",
          "Output Per Tick": 96.4126053
        }
      ]
    }

UI matches the output per tick.

snippet of config json for pumpjack:

    "pumpjack": {
      "Required Permission (empty, if not required)": "virtualquarries.pumpjack",
      "Displayed Icon": {
        "Shortname": "mining.pumpjack",
        "Skin": 0,
        "Amount": 1,
        "Display Name": null,
        "Icon URL": ""
      },
      "Survey Type": "survey",
      "Displayed Quarry Title Translation Key": "PumpjackTitle",
      "Chance": 19,
      "Minimal Resources Per Node": 1,
      "Maximal Resources Per Node": 2,
      "Fuel Required Per Tick": {
        "Shortname": "diesel_barrel",
        "Skin": 0,
        "Amount": 1.0,
        "Display Name": null,
        "Icon URL": null
      },

 

I insert 1 diesel barrel, start pump and wait til its stopped. Check output and the amount of crude/low grade is doubled the output per tick values above.  Same when I look at quarries.

 

 

ThePitereq

Posted

On 1/31/2025 at 11:23 PM, SLATE said:

Not sure why, but output levels are doubled.  the individual quarries are all level 0 (confirmed in the json)

Example quarry:

    "30": {
      "Quarry Network ID": 29122092,
      "Quarry Owner": xxxxxxx,
      "Profile": "pumpjack",
      "Authorized Players": [],
      "Quarry Level": 0,
      "Last Owner Online": "0001-01-01T00:00:00",
      "Quarry Upgrade Types": {},
      "Is Running": false,
      "Resources": [
        {
          "Config Resource Key": "lowgradefuel",
          "Output Per Tick": 74.8765259
        },
        {
          "Config Resource Key": "crude",
          "Output Per Tick": 96.4126053
        }
      ]
    }

UI matches the output per tick.

snippet of config json for pumpjack:

    "pumpjack": {
      "Required Permission (empty, if not required)": "virtualquarries.pumpjack",
      "Displayed Icon": {
        "Shortname": "mining.pumpjack",
        "Skin": 0,
        "Amount": 1,
        "Display Name": null,
        "Icon URL": ""
      },
      "Survey Type": "survey",
      "Displayed Quarry Title Translation Key": "PumpjackTitle",
      "Chance": 19,
      "Minimal Resources Per Node": 1,
      "Maximal Resources Per Node": 2,
      "Fuel Required Per Tick": {
        "Shortname": "diesel_barrel",
        "Skin": 0,
        "Amount": 1.0,
        "Display Name": null,
        "Icon URL": null
      },

 

I insert 1 diesel barrel, start pump and wait til its stopped. Check output and the amount of crude/low grade is doubled the output per tick values above.  Same when I look at quarries.

 

 

yeah there is an issue that first fuel item is used like two, will be fixed on next major version that's ready and should be available today/tomorrow.

SLATE

Posted

Ok cool, that seems to match exactly what I was seeing.  Thanks!

1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.5k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.