Jump to content

Custom Loot Tables

Pending 1.0.7

Mark

Can't Figure this out lol

I'm Trying to make a custom loot table for zombies at the AirField but whenever i kill them there inventory is empty.

I attached the 3 files i think i have to edit.

What am i doing wrong?

 

CustomLoot

    "BotSpawn-Airfield 0": {
      "enabled": true,
      "lootTable": "Airfieldzombies",
      "maxItems": 6,
      "minItems": 6,
      "gunsWithAmmo": false,
      "noGuns": false,
      "MaxBps": 3,
      "MinWeaponCondition": 50,
      "MaxWeaponCondition": 50,
      "WaterPreFillPercent": 20,
      "ClearContainerFirst": true
    },

BotSpawn

    "Airfield 0": {
      "AutoSpawn": true,
      "Murderer": true,
      "BotNames": [
        "Zombie"
      ],
      "BotNamePrefix": "",
      "Keep_Default_Loadout": false,
      "Kit": [],
      "Day_Time_Spawn_Amount": 6,
      "Night_Time_Spawn_Amount": 10,
      "Radius": 100,
      "Roam_Range": 40,
      "Chute": false,
      "Stationary": false,
      "UseCustomSpawns": false,
      "ChangeCustomSpawnOnDeath": false,
      "Announce_Spawn": false,
      "Announcement_Text": "",
      "BotHealth": 100,
      "Bot_Accuracy_Percent": 40,
      "Bot_Damage_Percent": 40,
      "Aggro_Range": 30,
      "DeAggro_Range": 40,
      "Peace_Keeper": true,
      "Peace_Keeper_Cool_Down": 5,
      "Attacks_Other_Profiles": false,
      "Suicide_Timer": 300,
      "Die_Instantly_From_Headshot": true,
      "Instant_Death_From_Headshot_Allowed_Weapons": [],
      "Weapon_Drop_Percent": 100,
      "Min_Weapon_Drop_Condition_Percent": 50,
      "Max_Weapon_Drop_Condition_Percent": 100,
      "Wipe_Belt_Percent": 100,
      "Wipe_Clothing_Percent": 100,
      "Allow_Rust_Loot_Percent": 100,
      "Spawn_Hackable_Death_Crate_Percent": 0,
      "Death_Crate_CustomLoot_Profile": "Airfieldzombies",
      "Death_Crate_LockDuration": 600,
      "Disable_Radio": true,
      "Running_Speed_Boost": 0.0,
      "AlwaysUseLights": false,
      "Corpse_Duration": 60,
      "Respawn_Timer": 60
    },

 

Airfieldzombies.json default-DefaultProfiles.json CustomLoot.json

Share this comment


Link to comment

Hi,

Edits to the BotSpawn json files aren't needed unless you want loot CustomLoot to spawn in a hackable crate when your npcs die.
At present you have the % chance for hackable-crates-on-deat set to zero - If you don't want those, leave it that way.

 

The rest, for populating the npcs inventory main container, looks fine. As far as I can see it should work.
I guess just make 100% sure you're killing the right npc for testing.
If you only have one profile at the airfield then that's not an issue but if you have multiple double-check you're killing/checking the right guy.

For quick proof that the setup is or isn't working I'd oxide.unload *  then oxide.load BotSpawn and oxide.load CustomLoot then test.
That'll rule out the possibility of some other plugin overriding.

 

Small tip - If you're going to have probabilities the same for all categories you may as well set them to 1 instead of 100.
The result will be exactly the same but there'll it'll be quicker/more performant.

Share this comment


Link to comment
1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

80.8k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.