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Gingerbread Houses Body Relocation

Fixed 2.1.4 2.1.5

OneCubixMeterofAltosd

Posted

Hi team,


We are encountering constant loss of dead player bodies to the wrong side of the door of the gingerbread house. Is it possible to have the body leave the instance and be put a little further from the door in the event its a gingerbread house dungeon? There doesnt seem to be any issues with the halloween ones.

Also, when a player dies after purchasing the dungeon, and completes it, on the way to their base, if they die, they are transported back to the door. Is it possible to prevent this after the dungeon is completed? I know it also teleported the body to the dungeon after purchase when the players were on their way to the purchased dungeon. Maybe this should also be turned off? 

Thank you for your time.

OneCubixMeterofAltosd

Posted

Also, if it is possible to remove or update the difficulties (I personally edited the .cs to remove the easy option and only leave the other 4.).

 

MichuX

Posted

On 1/15/2025 at 9:44 PM, RickJamesBitch said:

Also, if it is possible to remove or update the difficulties (I personally edited the .cs to remove the easy option and only leave the other 4.).

 

there are people who wants all difficulties as they are. So I don´t think it will be changed.

I only use Halloween instances, I did not use gingerbread so I didn´t encounter any bug until now

OneCubixMeterofAltosd

Posted

On 1/17/2025 at 5:11 PM, MichuX said:

there are people who wants all difficulties as they are. So I don´t think it will be changed.

I only use Halloween instances, I did not use gingerbread so I didn´t encounter any bug until now

Thanks but nobody asked you anything. I'll wait for the developer to reply.  Please leave this thread.

  • Like 1
Marte6

Posted

I will create a setting for each difficulty level to disable it. I'll work on these adjustments tomorrow. Take it easy, guys! 🙂

  • Love 1
Marte6

Posted

Changed Status from Pending to Fixed

Changed Fixed In to 2.1.5

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