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Ramp into water

Not a Bug 1.0.20

dfgas
dfgas

Posted

is there a way to make a ramp down into the water?  if not can you add something to make that work?

 

i ask because if you pair this plugin with Custom Modules - Plugins - Codefling, then it would be possible to park floating car in your garage. lol  This would be huge if it is possible. lol

Nikedemos

Posted

HI there! If you mean foundation ramps, Water Bases do not utilise ACTUAL foundation building blocks (just flat floors). Correct me if I'm wrong, but foundation ramps can only be placed from a foundation, or another foundation ramp. Normally you can't do that in Rust clients.

it theoretically WOULD be possible to to basically re-create whatever UberTool does to let admins place whatever blocks wherever they want, but this looks like a completely separate plugin, because of the amount of work needed to pull it off. And there's gameplay issues with this approach as well, because each water base would have to have all the building block stabilities set to fixed 100%, and this would open doors to abuse by players who'd be able to build way higher and way wider than normal. If we didn't set the block stabilities to 100%, then each restart would cause the ramps to crumble (as they wouldn't have any stability entity that holds it down). I know all this because I already tried placing a different building block next to water foundations some time ago, and the results were less than stellar.

As far as keeping waterborne vehicles inside Water Bases garages, the usual approach with boats/rhibs/submarines is to have a garage door on the water surface that leads to the garage interior. But I'm guessing you'd like to park them on the car lift, so that it decays slower?

If you'd like to discuss this or similar ideas further, hit me up on Discord (https://discord.nikhub.dev or the Codefling discord, I'm there as well)!

Nikedemos

Posted

Changed Status from Pending to Not a Bug

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