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NullReferenceException

Closed 1.2.7

Gotteshand1974

Posted

Is there a problem with the NPCs on the map?
in Prypyat sometimes Havy Scientists spawn there and some stay on the map and cannot be removed, not even with “unkill” or simply killing them !
In some cases it also happens that killed ones just stay naked and possibly display this error message here in the console. :
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
  at BaseEntity.WorldSpaceBounds () [0x00000] in <b3ca0bc398004404ae88763c49bf1f4e>:0
  at BasePlayer.WorldSpaceBounds () [0x0006e] in <b3ca0bc398004404ae88763c49bf1f4e>:0
  at BaseEntity.CenterPoint () [0x00000] in <b3ca0bc398004404ae88763c49bf1f4e>:0
  at BaseEntity.IsVisible (UnityEngine.Vector3 position, System.Single maxDistance) [0x00000] in <b3ca0bc398004404ae88763c49bf1f4e>:0
  at HBHFSensor.UpdatePassthroughAmount () [0x000d7] in <b3ca0bc398004404ae88763c49bf1f4e>:0
  at InvokeHandlerBase`1[T].DoTick () [0x00138] in <d520df2e5517482dbc0a74e77a88b92f>:0
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <d520df2e5517482dbc0a74e77a88b92f>:0

greetings Gotteshand

20241208095042_1.jpg

Gruber

Posted

6 hours ago, Gotteshand1974 said:

Is there a problem with the NPCs on the map?
in Prypyat sometimes Havy Scientists spawn there and some stay on the map and cannot be removed, not even with “unkill” or simply killing them !
In some cases it also happens that killed ones just stay naked and possibly display this error message here in the console. :
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
  at BaseEntity.WorldSpaceBounds () [0x00000] in <b3ca0bc398004404ae88763c49bf1f4e>:0
  at BasePlayer.WorldSpaceBounds () [0x0006e] in <b3ca0bc398004404ae88763c49bf1f4e>:0
  at BaseEntity.CenterPoint () [0x00000] in <b3ca0bc398004404ae88763c49bf1f4e>:0
  at BaseEntity.IsVisible (UnityEngine.Vector3 position, System.Single maxDistance) [0x00000] in <b3ca0bc398004404ae88763c49bf1f4e>:0
  at HBHFSensor.UpdatePassthroughAmount () [0x000d7] in <b3ca0bc398004404ae88763c49bf1f4e>:0
  at InvokeHandlerBase`1[T].DoTick () [0x00138] in <d520df2e5517482dbc0a74e77a88b92f>:0
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <d520df2e5517482dbc0a74e77a88b92f>:0

greetings Gotteshand

20241208095042_1.jpg

Hi, do you have the NPC Horde plugin on your server?

Gotteshand1974

Posted

Yes from an old version from Chernobyl_ver20 .

This mod is no longer available in this version
I have removed it and am watching to see if the error occurs again.

 

GZ

Gruber

Posted

11 minutes ago, Gotteshand1974 said:

Yes from an old version from Chernobyl_ver20 .

This mod is no longer available in this version
I have removed it and am watching to see if the error occurs again.

 

GZ

Yes, it was deleted because similar errors occurred, delete it and its config files

Gruber

Posted

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