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water event not loading

Pending 2.2.0

Youknowmarcus
Youknowmarcus

Posted

water event not loading up when trying to load the plugin it crashes the server 

this is the only plugin to do so, have also tried to load plugin while server is offline as well. 

Jbird

Posted

  On 12/8/2024 at 5:36 PM, Youknowmarcus said:

water event not loading up when trying to load the plugin it crashes the server 

this is the only plugin to do so, have also tried to load plugin while server is offline as well. 

Expand  

Are you seeing any errors in your server console when this happens?

What version of WaterEvent and NpcSpawn are you using?

Please reload the plugin and share the reloading messages from console here in the ticket.

Youknowmarcus

Posted

Fixed delete data folder and reuploaded everything 

Jbird

Posted

  On 12/10/2024 at 5:46 PM, Youknowmarcus said:

Fixed delete data folder and reuploaded everything 

Expand  

Awesome, glad to hear it! Thank you for letting me know.

Youknowmarcus

Posted

actually one thing i did notice lol the messages in chat have been coming bit delayed as well.. could just be me but ill monitor and last thing is there a way to reduce load ? Usually when the water event starts it Rubberbands slightly as well as when it despawns again thanks for the replys!

Jbird

Posted

  On 12/11/2024 at 2:29 AM, Youknowmarcus said:

actually one thing i did notice lol the messages in chat have been coming bit delayed as well.. could just be me but ill monitor and last thing is there a way to reduce load ? Usually when the water event starts it Rubberbands slightly as well as when it despawns again thanks for the replys!

Expand  

Can you tell me a bit about your server setup? One thing specifically would be your RAM. But OS and stuff like that too if you don't mind. Nothing like IP though of course just specs.

Youknowmarcus

Posted

I ended up changing the load time for the plugin from 0.001 to 10 seconds and it made a difference thanks

Jbird

Posted

  On 12/13/2024 at 1:04 AM, Youknowmarcus said:

I ended up changing the load time for the plugin from 0.001 to 10 seconds and it made a difference thanks

Expand  

Excellent! Happy to hear that it helped I was going to suggest looking at exactly this step. Thank you for letting me know.

  • Love 1
Youknowmarcus

Posted

water event is still being delayed in the chat Chat will say "breaching or water event starting" however it doesnt show on the map  following up for this separate issue

 

Jbird

Posted

  On 12/26/2024 at 8:26 PM, Youknowmarcus said:

water event is still being delayed in the chat Chat will say "breaching or water event starting" however it doesnt show on the map  following up for this separate issue

Expand  

There is a timer for how long before that message and the true beginning of the event. What do you have that set to in the configuration file?

Youknowmarcus

Posted

 "Minimum time between events [sec.]": 12800.0,
  "Maximum time between events [sec.]": 12800.0,
  "Is active the timer on to start the event? [true/false]": true,
  "Duration of the event [sec.]": 5400,
  "Time before the starting of the event after receiving a chat message [sec.]": 600.0,
  "Notification time until the end of the event [sec.]": 300,
  "Time to spawn each object during a submarine appears on the map [sec.]": 10.0,
  "Deployed Crates setting": 

 

Jbird

Posted

  On 12/27/2024 at 7:24 PM, Youknowmarcus said:

 "Minimum time between events [sec.]": 12800.0,
  "Maximum time between events [sec.]": 12800.0,
  "Is active the timer on to start the event? [true/false]": true,
  "Duration of the event [sec.]": 5400,
  "Time before the starting of the event after receiving a chat message [sec.]": 600.0,
  "Notification time until the end of the event [sec.]": 300,
  "Time to spawn each object during a submarine appears on the map [sec.]": 10.0,
  "Deployed Crates setting":

Expand  

So you can reduce that amount of time from the message appearing until the event ends. Currently it is set to 10 minutes from the chat message until the event starts.

"Time before the starting of the event after receiving a chat message [sec.]": 600.0,

"Time before the starting of the event after receiving a chat message [sec.]": 600.0,

600 seconds = 10 minutes.

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