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Failed to compile

No Response 1.0.1

BotReSpawn - Failed to compile: BotReSpawn.cs(3340,39): error CS0305: Using the generic method `Facepunch.ComponentExtensions.GetComponent(this T, out U)' requires `2' type argument(s)

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I see you're having a lot of trouble.

This concerns me - The plugin definitely compiles, so I'm wondering if there's a problem with your server install or oxide version or something?

I'm reading all support and working on the plugin today.
Hopefully we can get everything sorted.

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I know we talked about this in the Discussion section, but just to put it in the support ticket, I get the same thing but only when the server starts up. A subsequent reload through the console loads it just fine. Does that happen to you @PINKY20053?

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That's two.
I can't make any sense of that, yet.
Have confirmed successful plugin load, on server reload, on a windows server and linux server, so it's not as simple as that.

 

I'll keep digging but, honestly, not sure what to be looking at right now.

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Failed to compile: BotReSpawn.cs(3407,39): error CS0305: Using the generic method `Facepunch.ComponentExtensions.GetComponent(this T, out U)' requires `2' type argument(s)

 

 

 

message still comes after the restart

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I'm hopeful this issue has been resolved in V1.0.3 - I believe it results from a conflict between HumanNPC.cs plugin and the HumanNPC class in game.
An unfortunate naming coincidence.

If I'm wrong and this is not fixed, please let me know!

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