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List of Issues

Pending 2.0.0

rogder dodger
rogder dodger

Posted (edited)

  • Cargo cannot lave the map - gets stuck and we end up with multiple cargo ships
  • Turrets in water town can be picked up by any player with a hammer
  • textures on the custom shop / tugboat in water town are broken 
  • beached cargo ship has not been put together properly and has gaps, missing doors, parts, unclimbable ladders
  • junkpiles spawning through tunnel E10
  • cargo ship at entrance port doors and deck not aligned
  • leftover fuse from vanilla puzzle removed in Entrance Port
  • .boats could get stuck under tugboat watertown
  • Can walk through all trees at water town 
  • furniture clipping through wall in fire tower - blocks player entry (stairs) 
  • leftover fuse sewage treatment plant
  • missing ladder trigger sewage treatment plant
  • Water town - invisible chairs at big wheel
  • Water town - multiple invisible entities on tugboat 

 

 

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Edited by rogder dodger
rogder dodger

Posted (edited)

  • train station windows don't have glass so you can loot the red box without opening the security door
  • furniture in houses winds town sticking through walls
  • no tiled textures used for bridges, making them look really stretched and weird
  • rail network isn't an actual path but individual prefab pieces, making trains from plugins stop in a lot of the stations instead of going through them and going across the whole map
Edited by rogder dodger
rogder dodger

Posted

On the tugboat in Water Town most of the shops are not accessible to players - only the vendor in the tugboat is accessible. 

On previous versions of the map there were various parts of the tugboat that could be interacted with as shops 

image.png.16d1c265c052b0d49a2ad47de163334d.png

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